HourlyDaily
Man-o-Mercy
Hello all,
Just been wondering about the various good ideas expressed in both civ 4 forums and how we could bring together some of the ideas mentioned. Plenty of people have said they will be good at individual parts, maybe we could start early on a new 'Rise and Rule' mod that incorporates the most popular concepts like Civil Wars and Trade and Culture spreading models.
I don't know if the Civ4 mods will come in at a trickle or a rush but maybe we could all start thinking about organising co-operative efforts in combining ideas. Those people who have been "Learning how to mod in Civ4 today!" are a on the same page already.
I know its early and mods won't really kick in until we've played the game for weeks, but I've seen this idea work for a number of other games and think it would be a good idea.
Just been wondering about the various good ideas expressed in both civ 4 forums and how we could bring together some of the ideas mentioned. Plenty of people have said they will be good at individual parts, maybe we could start early on a new 'Rise and Rule' mod that incorporates the most popular concepts like Civil Wars and Trade and Culture spreading models.
I don't know if the Civ4 mods will come in at a trickle or a rush but maybe we could all start thinking about organising co-operative efforts in combining ideas. Those people who have been "Learning how to mod in Civ4 today!" are a on the same page already.
I know its early and mods won't really kick in until we've played the game for weeks, but I've seen this idea work for a number of other games and think it would be a good idea.