I've always thought you should win if you get a victory condition or just the highest score at the end of the time limit, and you should lose ONLY if your civilization is destroyed. If you survive to the end of the game with a well built empire does it make any sense that your civilization is lost in the sands of time as if you have been destroyed?
Instead of either Victory or Defeat there should be a winning term for each victory type in the hall of fame, and defeat only when you are knocked out of the game. A non game winning condition could be called something like 'Average State'. At the end of the game the narration could say something to the effect of this:
"Your empire has survived and thrived throughout the ages. It has stood in the shadow of giants, but found its foothold in the cast of successful world states".
It just makes a lot more sense then growing a vast empire and then seeing the ruinous defeat screen just because some other empire launched their spaceship 2 years before yours.
One other thing I find the diplomacy win to be rather annoying because 9 times out of 10 the game is over 10 rounds after someone builds the united nations. It bugs me even when I get it because I wanted to build all the cool modern units and battle with my giant death robots 'n stuff.
Instead of either Victory or Defeat there should be a winning term for each victory type in the hall of fame, and defeat only when you are knocked out of the game. A non game winning condition could be called something like 'Average State'. At the end of the game the narration could say something to the effect of this:
"Your empire has survived and thrived throughout the ages. It has stood in the shadow of giants, but found its foothold in the cast of successful world states".
It just makes a lot more sense then growing a vast empire and then seeing the ruinous defeat screen just because some other empire launched their spaceship 2 years before yours.
One other thing I find the diplomacy win to be rather annoying because 9 times out of 10 the game is over 10 rounds after someone builds the united nations. It bugs me even when I get it because I wanted to build all the cool modern units and battle with my giant death robots 'n stuff.
