unused collums in <Improvements>

Aldollin

Chieftain
Joined
Mar 7, 2017
Messages
87
from looking at the GameplaySchema i found 2 entries that i dont think are used anywhere:

"OnePerCity" BOOLEAN NOT NULL CHECK (OnePerCity IN (0,1)) DEFAULT 0,

and

"ValidAdjacentTerrainAmount" INTEGER NOT NULL DEFAULT 0,

does anyone know if they are used somewhere and what they do?

i would have guessed "OnePerCity" makes it so you can only have the improvement once per city, since <Districts> has the same collum, but it does not seem to work that way in testing
 
It is quite possible these columns are not implemented in the executing level of the game software. It is also quite possible they actually work but not in the way expected.

You'll find a lot of column names in different game-tables that Firaxis never used anywhere in the end-product of the game. This is normal as they try different things and then drop them from the final game product. Sometimes these columns actually function and sometimes they are just inert orphans.

A search of the game's files shows that ValidAdjacentTerrainAmount is not used anywhere by Firaxis. Nor is OnePerCity used with any improvement I can find via a search of the base game files and the DLC files I have, though I don't have all the DLC.
 
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