Proletariat
Chieftain
- Joined
- Jun 23, 2005
- Messages
- 63
I've been playing Pirates on a large ocean map and I've made with pacts with just about every human factions on Planet (save the Gaians who I only have a Treaty with, thanks to my Free Market policies.) Lately, for some reason, every one of them have decided to set up shop immediately next to my territorial waters and essentially hijacking all the surrounding squares, equipment and all. In one instance, the Peacekeepers made their way from halfway across the map to set up a base in a tiny gap completely surrounded by my own water bases.
Needless to say, this is extremely annoying. I don't want to go to war with them just to get rid of a couple of bases. I've been able to take control some of these bases through threats or trade, but that still leaves me with a useless and poorly-positioned base that I'd rather do without.
Does anyone why the computer do this? I mean, some of these base locations have absolutely no strategic value and aren't even economically viable (eg. smack dab in the middle of the ocean) For that matter, why do water bases only have 3-square radii anyways? The territory granted by a land base is huge by comparison, and they even get control over all adjacent water squares (whereas if someone sets up a land base anywhere near the land squares being used by your water base, you're screwed)
Also, in the datalinks, it says that all native units can be "released into the wild, to harass and disrupt an enemy." How are you supposed to this?
Needless to say, this is extremely annoying. I don't want to go to war with them just to get rid of a couple of bases. I've been able to take control some of these bases through threats or trade, but that still leaves me with a useless and poorly-positioned base that I'd rather do without.
Does anyone why the computer do this? I mean, some of these base locations have absolutely no strategic value and aren't even economically viable (eg. smack dab in the middle of the ocean) For that matter, why do water bases only have 3-square radii anyways? The territory granted by a land base is huge by comparison, and they even get control over all adjacent water squares (whereas if someone sets up a land base anywhere near the land squares being used by your water base, you're screwed)
Also, in the datalinks, it says that all native units can be "released into the wild, to harass and disrupt an enemy." How are you supposed to this?