Updating Debug Database without running the game.

Wi1d

Chieftain
Joined
Jan 12, 2003
Messages
26
Location
U.S.
So I've made some changes in modbuddy, I enable my mod, run the game, and then open %USERPROFILE%\Documents\My Games\Sid Meier's Civilization 5\cache\Civ5DebugDatabase.db. I can now see cause and effect of my changes and save this fine forum from multiple questions about why my mod does not work.

As cool as this is, it is very tedious. Is there not a way to update the database with changes I've made without starting up the game, re-enabling the mod, and reloading a saved game?
 
Is there not a way to update the database with changes I've made without starting up the game, re-enabling the mod, and reloading a saved game?

Exactly what I'm looking for. Having to wait the opening 16secs (even with intro disabled) dozens of times a day kinda slows down development. Wish I could iterate faster.

Regarding Civ5DebugDatabase.db, could you please elaborate? How would I go about using that? Is it better than having the Tuner console at the side? Thanks ;)
 
Regarding Civ5DebugDatabase.db, could you please elaborate? How would I go about using that? Is it better than having the Tuner console at the side? Thanks ;)

I've never used the Tuner console so I can't really compare. Let me know if that is better if you give this a go. You can open Civ5DebugDatabase.db up with sqlitebrowser. After you've ran the game and loaded your mod, open %USERPROFILE%\Documents\My Games\Sid Meier's Civilization 5\cache\Civ5DebugDatabase.db in sqlitebrowser, click the "Browse Data" tab, and select the table you want to verify your changes in.
 
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