Duke Peter,
here is a link to a message thread that I started to try an focus discussion on getting armies fixed as well as trying to get some of the good features (city limits, limit unit build to improvement prereq, etc.)
Trying to get army functions fixed and fully available
On the same concept, here is a list of other semi-focused topic discussions that I tried to promote in an effort to get these reasonable fixes released into the next patch or two:
Fix the Simultaneous Worldwide barbarian uprising problem
fix helicopters and testing in v1.21
compared to Bozo your military is average
stand-of engagement rules (bombardment) need to be fixed
Expose multiple cost factors to control AI cost advantages
On a general note, I apologize for being sensitive to Zouave's (and Coracle's and others) insistence on aggressively changing the direction of message threads and atatcking Firaxis, I agree things need to be fixed, but feel we need to acknowledge the good work Firaxis is doing while continuing to try and
focus on key direction issues such as opening Hardcoded Variable limits to more flexible use.
My only objection was to the process of randomly scattershooting the new thing that you hate about Civ3 and Firaxis instead of focusing on the main crux of the root message started by the thread started. Sometimes, it appears that we have a group that doesn't even read the root messages while just rushing to post their newest rant and rave topic that really does hijack the intent of the root topic.
I would have said nothing if this wasn't such a pattern, but it seems to occur with the Zouave type posts that say "Oh yeah and I hate this too ...." which totally sidetrack the focus of the initial message.
I stile respect and enjoy Zouave's message but just hate when his posts sidetrack the discussion topic to the point that I wish he would start a separate thread or not post at all.
Perhaps we could have a separate thread called "Zouave's Daily Rant" thread and then he could post a message there every day with some hyperlinks to other threads where he uncovered new things he wanted to rant about.
(Note how far off topic this has dragged me, The focus of this discussion was intended to be hardcoded transport and amphibious movement unit abilities.)