Use Global Warming To Win!

Supertavshan

Chieftain
Joined
Oct 26, 2001
Messages
6
Location
London,UK
Here's an interesting one - The AI doesn't have a good grip on environemental science and, as a result, pollution from Nukes adds to the global warming risk.

The AI also doesn't like to clean up pollution after you've nuked him so your nuclear attacks can generate global warming.

For those of you who haven't expereinced glob warming it turns grassland to swamp, plains to desert - and so it screws up your food production.

Pain in the ass you might think - well this isn't the case if your cities are coastal / on islands / archipelagos and your enemies
are on large continental masses .

Sea squares are unaffected and you can repair your land squares far more quickly than the enemy can - anyone else had experience of this?
 
yes, ive had global warming a couple of times.... i send engineer after engineer to clean up that ai pollution they get when i nuke em (i only nuke if i get nuked first or as a preemptive strike on those cities that have nukes) but what i hate the most about global warming is that u spend tousands of years of improving terrain to just suddenly see it turned to swamp!!!! :mad: :mad:

now i dont remeber, but the sealevels dont rise do they?
i mean land dont get turned into sea? if it did it would be cool:D
 
No, coastlines always remain intact.

Hmmm... this seems like a very suspect strategy to me! ;) I'd just as soon conquer the world before flight and avoid having to consider it...
 
its certainly not the most efficient way to victory but sounds like fun though.I enjoy "odd" ways to put the hurt on your enemy.One of my favs is a massive wave of alpines stacked with explorers or partisans pillaging everything in sight followed by hoardes of spys poisoning water supplies.
Or a large infiltration of paratroops dropping all over a civs specials and roads/rr.Have them parachute in onto mountains and into open forts.Pillage mines and rails,irrigation...lots of fun.
Or 3-4 X-Pack stacks sweeping across a large continent civ.
Or using marines,dips/spys and transports stacked with cruisers to pick off units that stray to the coast or to protect shipping lanes.You keep your escort at full strength with that.

there are lots of "strange" tactics to use.
 
This works well when you're in this bad situation of being nearly identical in power. It is a slow and progressive, but you'll win simply by putting your engineers to work on improving the land immediately after each round of global warming. I can't imagine letting the world go through more than one round, though. After that, you won't be able to keep up and your settlers will die.
 
besides, when u are the leader of the world, would u want it to be beautiful, bird singing, cows roming the open grasslands, or would u want to have to take the swamp buggy to work?
 
If you have more grassland than planes it might not be so bad cause swamp to grasland takes much less time than desert to planes.

I remember b4 I knew how to prevent global warming, and had no idea what that silly littlke icon next to the science bulb meant.... With a bunch of engi's running about it wasn't so hard.
 
Since my cities like creating pollution ever so often I am building a nice big railway network to link up al my cities at the moment. I have something like 180 cities so my engineers have to build a lot of railroads...:D At least the Vikings only have one city left now and the only other enemy is on Alpha centauri.
 
In a game of mine before, I went on a nuke craze, declared war on everyone, blew up everybody's cities with one nuke a piece. The only person who was hurt the most was me, 100~200 years later my swamp-ridden capital was captured and I was given the big kick out of the game. And to think, I was larger than everyone else's civ at that time!

~~
RyanR75
I won't do that again...well maybe...:soldier:
 
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