it's not hard to get to the rhombus, but further it will be more difficult, but I think this is enough
graphics the window could be redrawed, find all the elements that are in the city window and move them, but this is obviously long and time-consuming, it's easier to reduce it and there is such a mechanism, but I don't want to reduce it too much otherwise it will be small
Personally, a “rhombus” will be absolutely sufficient for me, as it will allow me to implement the above-mentioned principle of city placement. I'm amazed that this is actually technically feasible. Thanks for your work!
In general, I don’t see any particular problem with reducing the scale of the city window image. I assume that the vast majority of players in 2024 use monitors with a sufficient diagonal and resolution so as not to break their eyes looking at small icons. If, in the future, it were possible to increase the city's area even more (by 1-2 "layers"), I think it would be a very interesting expansion of Civ2 gameplay. If this is technically difficult to implement, then, indeed, it is not worth spending a lot of effort because of the wishes of one single player. Either way, I'm definitely excited about the new possibilities that have opened up.