Caias Jupiter
Chieftain
Is it possible to create leaders (4 of them) with diplomat abilities and use their deaths to trigger DESTROYACIVILIZATION?
I.E. In a scenario with few to no spies, can a leader with diplomat abilities bribe a barbarian city...if the death of the leader is set to trigger the killing off of his civ?
What happens if the diplomat disappears after it bribes the city and it's death is set to destroy the civ?
Who is the attacker and the defender when the diplomat is killed or is he/she really "killed" off, in the trigger sense?
If any unit with bribing abilities (but not from the spy slot) steals a tech or bribes a city does it automatically disappear?
If the disappearance of a diplomat unit after it steals a tech is not considered a death, is it possible to use its disappearance to trigger create unit (so that it reappears?)
(maybe this could be done through the receive a tech trigger...ie. recieve a tech from a specific civ and then create unit? But how for bribe city?)
And finally: if a leader is a target in a scenario..i.e. kill him/her and kill the civ, what happens if the player/AI disbands him/her?
I've read through some of these threads and I'm guessing a few you will know this off the top of your heads, lol...
I.E. In a scenario with few to no spies, can a leader with diplomat abilities bribe a barbarian city...if the death of the leader is set to trigger the killing off of his civ?
What happens if the diplomat disappears after it bribes the city and it's death is set to destroy the civ?
Who is the attacker and the defender when the diplomat is killed or is he/she really "killed" off, in the trigger sense?
If any unit with bribing abilities (but not from the spy slot) steals a tech or bribes a city does it automatically disappear?
If the disappearance of a diplomat unit after it steals a tech is not considered a death, is it possible to use its disappearance to trigger create unit (so that it reappears?)
(maybe this could be done through the receive a tech trigger...ie. recieve a tech from a specific civ and then create unit? But how for bribe city?)
And finally: if a leader is a target in a scenario..i.e. kill him/her and kill the civ, what happens if the player/AI disbands him/her?
I've read through some of these threads and I'm guessing a few you will know this off the top of your heads, lol...