Ragnar_84
Chieftain
I haven't played for a few months, heard about a new patch so I fired up a new game. To my dismay some of the same "old" issues seemed to resurface, mainly corruption and the Forbidden Palace. I realize that in the patches readme it mentions that they made adjustments to corruption but never specifically said what was addressed or how it effects gameplay.
In my first game back it took hours to build my Forbidden Palace, once built however I was shocked to see that it apparantly only affected corruption in the city that constructed it, the four or so cities size 6-10 close by where still only able to generate oneor two usable shields? So, next I consulted the civlopedia and it states someone like it acts much like a second Palace for corruption purposes.
I enjoy playing SP epic games and can't understand why they have so much trouble with the Forbidden Palance acting like a second Palace to a lesser extent. It's a waste to build if it only effects one city. Am I off the mark? Is a new patch going to re-address this? Any hepl or input would be appreciated. I love the game just frustrated with this aspect. Thank you!
In my first game back it took hours to build my Forbidden Palace, once built however I was shocked to see that it apparantly only affected corruption in the city that constructed it, the four or so cities size 6-10 close by where still only able to generate oneor two usable shields? So, next I consulted the civlopedia and it states someone like it acts much like a second Palace for corruption purposes.
I enjoy playing SP epic games and can't understand why they have so much trouble with the Forbidden Palance acting like a second Palace to a lesser extent. It's a waste to build if it only effects one city. Am I off the mark? Is a new patch going to re-address this? Any hepl or input would be appreciated. I love the game just frustrated with this aspect. Thank you!