Bushface
Deity
1). On the Civics screen it says that using Police State there will be no war-weary red faces. So, having just been invaded, I switched to this form of government. On checking, a few turns later, I found that 8 (of 19) red faces in a city were attributed to war weariness. How come ?
2). Except in newly-founded cities with very low production, the figures given on the City Screen are always higher than those shown in the Domestic Adviser screen, and the turns-to-build figure never agrees with either, even allowing for the unshown building bonuses which may be present such as "double speed with Marble". One case which I checked :- building a Factory, cost 250 hammers, of which there might have been a small overflow carried over from previous building. City screen showed 35 hammers, building in 9 turns (meaning a rate of 28 hammers per turn): Dom.Adv. showed 26 hammers, which would mean 10 turns: actual building took 11 turns, during which nothing had changed in the stagnant city.
Similarly, the science output is always lower on the Dom.Adv. than the City screen.
2). Except in newly-founded cities with very low production, the figures given on the City Screen are always higher than those shown in the Domestic Adviser screen, and the turns-to-build figure never agrees with either, even allowing for the unshown building bonuses which may be present such as "double speed with Marble". One case which I checked :- building a Factory, cost 250 hammers, of which there might have been a small overflow carried over from previous building. City screen showed 35 hammers, building in 9 turns (meaning a rate of 28 hammers per turn): Dom.Adv. showed 26 hammers, which would mean 10 turns: actual building took 11 turns, during which nothing had changed in the stagnant city.
Similarly, the science output is always lower on the Dom.Adv. than the City screen.