void_genesis
Prince
- Joined
- Apr 12, 2011
- Messages
- 429
I am really enjoying seeing the Vox populi project reach its final finishing stages. The early game is close to perfect but I get the sense people are still looking for ways of improving the late game. One idea that came to me recently was to add ways for AI civs to become incorporated into the players civ through non-violent means in the late game. Basically if you have an AI civ that you have kept on good terms with throughout enough of the game, is close to you, and has similar policies/ideologies/religions/enemies etc then once a certain technology is reached then they can choose to unite with you. This could also be tied to a world council resolution. This might be a nice alternative to unavoidable conquest (especially on higher difficulties) and give a player that isn't leading by the late game an alternative path to victory. Maybe the same code used for Venice to acquire city states could be used? It could also be a nice mechanism to allow weaker civs to gang up on run aways.