As Venice I like beelining certain techs, and leaving a lot of simple techs unresearched. That will make your extra trade routes really scientifically profitable even if you are in the tech lead.
That's interesting, and new to me. I frequently leave a lot of simple techs alone for long time (I don
't care to be the "tech leader" in # of techs discovered, I care more to grab key techs early) but I never really considered this could be strategically optimized to get a SV. I never really thought of the extra benefits from neglecting enough simple techs to increase the science from TR...
I'll try that in a next game.
The rest I already do, pretty much. When I play Venice I finish Tradition and Rationalism, and get Scholasticism. I've usually only open Honor, and make sure to kill enough barbarians to make up for the delay to the tradition finisher. Commerce I also most often open only, though in the late game I might pick a few more things in it if I've got all I want as tenets already. I get my NC very early, start focusing for Education and neglect the bottom techs if my defense situation allows it. Venice gets a shiny new science building on the turn it becomes available, normally - the joy of the wealthy. Then the biggest puppet gets it next, all the way to the smallest. I rarely leave them build those.
My "mistake" I think is often to also go heavily with Aesthetics and tourism, instead of playing a more defensive than offensive cultural game. This means I should probably have bought a few more GS instead of GE for late Wonders (I leave the ancient ones pretty much alone, or get GL for Philo since as Venice the "you can build 3 settlers in that time" excuse doesn't exist. But I got screwed once, letting go the Cultural Wonders to focus elsewhere and telling myself they would be split between the AI civs anyway.. and they did, but Casimir went on a rampage and conquered them all, with all the GW and artefacts, and before I knew it he was dangerously close to a CV.
I have as many TR sending food to Venice as I have puppets (and I also use a few to grow my puppets), this even plays a large role in choosing the CS I will puppet. But I don't know if my 3 puppets is that optimal and sometimes I wonder if I shouldn't play it a bit wider, to grow Venice even taller.
I find myself winning culturally before I get Particle Physics and Nanotech.
The diplo victory I circumscribe with ease, either by not voting for myself or by stopping to fight with the AI over just a few CS, falling a few votes short to win.
I'll pay more attention to RA. I get many, since with my play style I get tons of DoF, but I probably don't seek them proactively enough. I assume paying for both sides of the deal (ie: gift money to the AI, ask for a RA right after) still work... It's a bit an exploit, though I prefer to see it as financing completely a project and the AI providing scientists for it.
