Venice Game

The nice thing is that Archeology tends to come in for me about the time my economy is in full swing, so I can just switch Venice to build non-stop archeologists while I rush-buy anything else I need. At least that's been my experience in the two games I've won with Venice so far (King, Emperor).
 
Fun thing about Venice is I can wage an entire war and never have to actually build a unit. SO MUCH GOLD!
 
Archaeology can be tricky with Venice - not being able to buy archaeologists stings when you've only one city.

True, but you can build them if you've got your trade routes up and running, which allows you to buy buildings/units, and are not pressed by war.
 
Venice just became my fav civ. I've always liked tall empires, and the ability to buy stuff in puppeted civs works great here, where ur getting all sorts of gold from so many trade routes. I did win civ victory in the end, but I also had more votes then all the other civs combined, world ideology and world religion and when you place your cities on places where you can defend them properly... :) Only a shame I didn't focus on religion all that much, so the "world religion" was actualy religion known in 2 or 3 cities. Great and fun civ overal.
 
Venice is my favorite as well.

I can't build archeologists, though :(

And I've got a ton of trade routes going. I can't build archeologists.
 
Venice seems like more of a gamble than Spain, IMO.

First off, you need a good/great/amazing capital, if your capital sucks you might as well retire from the game right then.

Second off, you need 2-3 CS's within 4-6 tiles of your borders or somewhere equally easy to defend. Defending against Shaka's Impi when your cities are all spread out is near impossible.

Lastly, your trade routes need to be in range of other civs, and with that share the same ocean/coast/landmass. You'll also need to build enough defensive units to protect your trade routes.

I honestly don't know how you're supposed to win on higher difficulties without the luckiest map rolls.
 
Venice is my favorite as well.

I can't build archeologists, though :(

And I've got a ton of trade routes going. I can't build archeologists.

People were replying in the other thread.

Do you have Archaeology? Did you build a University in Venice? Are you building, rather than buying, the archaeologist?
 
Venice is my favorite as well.

I can't build archeologists, though :(

And I've got a ton of trade routes going. I can't build archeologists.

Once you meet the requirement for archeologists, Venice can only build them; in fact, all the civs can only build them. No civ can buy them, ever.

Venice seems like more of a gamble than Spain, IMO.

First off, you need a good/great/amazing capital, if your capital sucks you might as well retire from the game right then.

Second off, you need 2-3 CS's within 4-6 tiles of your borders or somewhere equally easy to defend. Defending against Shaka's Impi when your cities are all spread out is near impossible.

Lastly, your trade routes need to be in range of other civs, and with that share the same ocean/coast/landmass. You'll also need to build enough defensive units to protect your trade routes.

I honestly don't know how you're supposed to win on higher difficulties without the luckiest map rolls.

When you play Venice, the game will always provide you a solid starting location. As for the placement of CS's, I've experienced both positives and negatives.

You're limited to the number of trade routes, which increases as you progress through the game. My experience is that it's not overwhelming to defend the few TR's in the early game, but it does require thought when selecting a target.

As for defending your puppets, the AI can not always reach them. And, you can purchase units and buildings in them, which is a plus for defense.
 
How does one actually buy a CS? So far I got one great merchant, moved him to the next CS, but there I only got the old option (money and influence)?

Gesendet von meinem Nexus 7 mit Tapatalk 2
 
How does one actually buy a CS? So far I got one great merchant, moved him to the next CS, but there I only got the old option (money and influence)?

Gesendet von meinem Nexus 7 mit Tapatalk 2

Second option from the top
 
How does one actually buy a CS? So far I got one great merchant, moved him to the next CS, but there I only got the old option (money and influence)?

Gesendet von meinem Nexus 7 mit Tapatalk 2

Hm, you should have the option. It's just under the trade mission icon.

The only time you cannot acquire a CS through the GM is if you're at war with the CS, I believe.
 
I ended winning by a Time Victory, which I'll chalk up to "window shopping" in BNW. I came one SS part from a tech win, but was a couple techs from getting there. I went Patronage late in the game and discovered no one had built the FP. That gave me +2 WC votes, but I was still 3 votes shy from a Diplo win.

Another bonus to Venice is that your puppet states will invest in the World's Fair, International Games, and International Space Station resolutions from the WC. I won all of them.

The game ended with me and Askia remaining, as I eradicated al-Mansur. I saw my first revolution when Askia's people revolted for Freedom from Autocracy.

Also enjoyed theming. It's a nice new layer in gameplay.

I've seen the threads on passive AI's, which may be the case. However, I was DOW'ed in my only 2 games so far. I love the features in BNW, and I hope Firaxis doesn't make a rash decision as they peruse the forum. My take is the AI's may have too much to gain by maintaining TR's. I know I took a real hit when DOW'ing Germany.
 
Is tradition the best first track for Venice? That extra Merchant of Venice in the liberty track looks awfully tempting. Not to mention that Liberty is the track that includes the "Republic".
 
Is tradition the best first track for Venice? That extra Merchant of Venice in the liberty track looks awfully tempting. Not to mention that Liberty is the track that includes the "Republic".

I jumped between Tradition and Liberty, but finished out Tradition first, as Collective Rule's free settler was a "meh" as Venice. That was my last selection to complete Liberty, then I jumped between Aesthetics and Exploration. I completed all four of these branches and went for ideological tenets (Freedom) and Rationalism, with the lone opening in Patronage.
 
Is tradition the best first track for Venice? That extra Merchant of Venice in the liberty track looks awfully tempting. Not to mention that Liberty is the track that includes the "Republic".

This is going to be situation dependent; especially number of copies of the primary luxury within 3 hexes of Venice so you have something to trade with the other AIs with.
If there's only 2 copies of your primary luxury & 1 copy of your second luxury in Venice; that's probably not enough for Liberty.

On another map I ran into a situation where Piety was called for (lots of Gold near Venice.) I've used the reformation belief to allow all great people from faith starting in Industrial Era. (My second tree is Exploration for increased naval trade route income)
 
This is going to be situation dependent; especially number of copies of the primary luxury within 3 hexes of Venice so you have something to trade with the other AIs with.
If there's only 2 copies of your primary luxury & 1 copy of your second luxury in Venice; that's probably not enough for Liberty.

On another map I ran into a situation where Piety was called for (lots of Gold near Venice.) I've used the reformation belief to allow all great people from faith starting in Industrial Era. (My second tree is Exploration for increased naval trade route income)

Other than the free Merchant of Venice and the cheaper workers, what real advantage does liberty have, considering the ample resources you mentioned above?
 
People were replying in the other thread.

Do you have Archaeology? Did you build a University in Venice? Are you building, rather than buying, the archaeologist?

As an update: I am now able to build/purchase them. But I had to hit atomic era. Now they archeologist show up.l

I had a university in my capital as soon as I could make one.

Sorry about the other thread and answers there. I will check it out and explain.

But--playing as Venice, I can only get option to build or buy archeologists at atomic era.
 
Playing my second game as Venice (first was w/ Assyria) on Prince level. I must say, Venice is an interesting civ. I think I've been looking around at the new features too much, as I've let Songhai become a bit too large. They're now encroaching on my continent. All in all, I'm really enjoying Venice. Took me a few turns to realize I can purchase units in my puppet states. One thing I've been using my Great Merchants for is picking off rival civs' allied city-states. I did capture a couple rival cities as well.

Why can't we purchase tiles in our puppet City States?

Marc
 
Why can't we purchase tiles in our puppet City States?

Marc

I'm assuming it's a restriction imposed by Firaxis, as to limit to a degree a significant feature. Gameplay balance.
 
It really is something watching as your puppets and allied city states grow around the coal you need to buy the three factories.

Had a King game with Venice today. Started off a bit rocky but luckily the local warmongers went after each other instead. In the end I had 3 puppets, 25k/400pt in gold, 900 Science with a 41 pop Venice and about 5 redundant Merchants.

I find start biases to be a bit of a crapshoot. Even with Venice's priority I still rolled a few tundra starts in a row, some placed away from the coast. Used to seem to never get Celts in the forest either.
 
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