AntSou
Deity
- Joined
- Jun 8, 2019
- Messages
- 3,052
I've now played enough games to come across enough situations where the AI would have actually posed a serious threat if it weren't so incompetent in its handling of Siege Units.
I think such a change might be worth pursuing. I'm not very hopeful of an AI overhaul, but I would be thankful if Firaxis gave us what we want - a more competent AI - even if through different means.
Being able to treat Siege units in a similar manner as Support Units would favour the AI more than the human player. The Human player already knows how to competently protect its Siege Units.
Not only would the AI manage to more efficiently keep Siege Units from harm but it would clear space for other units.
Just a thought.
I think such a change might be worth pursuing. I'm not very hopeful of an AI overhaul, but I would be thankful if Firaxis gave us what we want - a more competent AI - even if through different means.
Being able to treat Siege units in a similar manner as Support Units would favour the AI more than the human player. The Human player already knows how to competently protect its Siege Units.
Not only would the AI manage to more efficiently keep Siege Units from harm but it would clear space for other units.
Just a thought.