Ruin
Warlord
1380 finish. And I know this is a fairly mediocre accomplishment, but yes, there were more than 3 other players on the table.
60% pangeaea. I think normal (don't want too much swamp/jungle), normal (play arid when I'm ag), 5 billion, no barbs. Usually I'm the Celts, and it would have been a better choice for the gallic movement, and the fact that while I saved on gold on Libraries, since I had the ToA, I never built any Unis. Lots of grassland, a cow, and seemed to have more room than the 6 AI, (no Alphabets, no Ags, no Scis) who mostly wound up in jungles. Built Pyramids, ToA, Colossus, and many other wonders, some of which actually came in handy keeping folks happy like Sistine and Bach. The downsides were I had one lux, no iron, and no horses, so conquest took forever. Bowmen walking forever. Then some of them became Longbowmen and kept walking. Finally even though I had plenty of room to still expand, I took Horses from the Americans and Iron from the Arabs, and had knights. Didn't have saltpeter even though I controlled most of the world by this point. Finally got it and eliminated Americans, Arabs, and Japaneses and by then I had like 60% of the land. Had no need to continue to war, but it was fun, and I had already built the cultural buildings in my core so they kept spurting out cavs, accompanied by the occasional crusader trudging along. I switched to Feudalism before I had finished mopping up, maybe should have done it even sooner. I ended with 230 cities and probably 200+ colluseums. Whip whip whip. A few turns before the end, I eliminated the Zulu, then the Chinese a few turns after that. Left the Mongols on a peninsula. They did manage to learn Education, but still lacked Metallurgy. (They had the Great Library which I destroyed). Here's a few pictures:

This plucky bowman walked down that jungle peninsula to scout out the other "continent" before the war. Then he hid on a mountain but nobody bothered him so he started pillaging the roads. He defeated a few warriors and then got chased by med inf from all three of my adversaries (Zulu, China, Mongolia). He won approximately a dozen battles without healing, some with jungle defense bonus but with only 1 hp vs full strength MI. He eventually made it back behind our lines and hid behind cavalry to heal. I don't think he ever did spawn a leader tho. I had 36 captured workers, mostly Zulus build a road down to that town with the dyes, which is the only one I kept (for my 8th lux).

Some of my ICS in former America. The mines on the left are where I decided the "core" ended. Because it took so long to walk to the frontier, my settlers often found it easier to just nestle themselves between my existing towns. Hence, I still hadn't finished ICSing America when the game ended, and had just begun to ICS Arabia, let alone Japan where some towns didn't get connected to my roads until the last turn.

Yay, I am a winner! This is a part of the map that America never even bothered to settle.
Now back to COTM, trying to beat @SuedecivIII speed run record (I'm getting close as you can see), and eventually finishing my Celts story.
60% pangeaea. I think normal (don't want too much swamp/jungle), normal (play arid when I'm ag), 5 billion, no barbs. Usually I'm the Celts, and it would have been a better choice for the gallic movement, and the fact that while I saved on gold on Libraries, since I had the ToA, I never built any Unis. Lots of grassland, a cow, and seemed to have more room than the 6 AI, (no Alphabets, no Ags, no Scis) who mostly wound up in jungles. Built Pyramids, ToA, Colossus, and many other wonders, some of which actually came in handy keeping folks happy like Sistine and Bach. The downsides were I had one lux, no iron, and no horses, so conquest took forever. Bowmen walking forever. Then some of them became Longbowmen and kept walking. Finally even though I had plenty of room to still expand, I took Horses from the Americans and Iron from the Arabs, and had knights. Didn't have saltpeter even though I controlled most of the world by this point. Finally got it and eliminated Americans, Arabs, and Japaneses and by then I had like 60% of the land. Had no need to continue to war, but it was fun, and I had already built the cultural buildings in my core so they kept spurting out cavs, accompanied by the occasional crusader trudging along. I switched to Feudalism before I had finished mopping up, maybe should have done it even sooner. I ended with 230 cities and probably 200+ colluseums. Whip whip whip. A few turns before the end, I eliminated the Zulu, then the Chinese a few turns after that. Left the Mongols on a peninsula. They did manage to learn Education, but still lacked Metallurgy. (They had the Great Library which I destroyed). Here's a few pictures:

This plucky bowman walked down that jungle peninsula to scout out the other "continent" before the war. Then he hid on a mountain but nobody bothered him so he started pillaging the roads. He defeated a few warriors and then got chased by med inf from all three of my adversaries (Zulu, China, Mongolia). He won approximately a dozen battles without healing, some with jungle defense bonus but with only 1 hp vs full strength MI. He eventually made it back behind our lines and hid behind cavalry to heal. I don't think he ever did spawn a leader tho. I had 36 captured workers, mostly Zulus build a road down to that town with the dyes, which is the only one I kept (for my 8th lux).

Some of my ICS in former America. The mines on the left are where I decided the "core" ended. Because it took so long to walk to the frontier, my settlers often found it easier to just nestle themselves between my existing towns. Hence, I still hadn't finished ICSing America when the game ended, and had just begun to ICS Arabia, let alone Japan where some towns didn't get connected to my roads until the last turn.

Yay, I am a winner! This is a part of the map that America never even bothered to settle.
Now back to COTM, trying to beat @SuedecivIII speed run record (I'm getting close as you can see), and eventually finishing my Celts story.