Warlords- What is it good for, absolutely nothing ugh!

Don't forget the people like me who can't have the internet and Civ4 on the same computer because of a "cyclic redundancy check". Because of that, I can't download mods, or even patches! So, I'll still buy warlords.
 
Well seems like you really like the mods so you can always dig in to the whats still on yer plate then buy the next expansion, which by then will be well worth the 30 dollers.
I missed out on Vannila Civ3 and Play the World. but now Im still enjoying Mods for Conquests!!, so I know what you mean about mods extending game play.
When I get around to giving Civ4 another shot it will be a much more improved version for a lot less then what others will have paid for it.
 
Since there are people for whom vanilla civ didn't work out of the box, I'm sure they'd like to know what their recourses are
some of us even paid for rush shipping, to speed the glitchiness to our doors right away! i've read that book so many times... i'm buying warlords. i still love this game. i'd pay 30 bucks to firaxis or a modder just to get vassal states! anything to speed up domination.
 
Since there are people for whom vanilla civ didn't work out of the box, I'm sure they'd like to know what their recourses are
lol, i was one of the first who bought civ4 (first release was in germany --> post #4; post #343) i was soo happy at this time but the game wasn't stable and sometimes i had CTD!! jeha, that really pisses me of... i hope they don't make the same mistakes again!
 
GIR said:
i hope they don't make the same mistakes again!

Don't worry, they'll make brand new mistakes that is for certain!
 
Shigga said:
And that makes it sublime "by grace of god" like? Sorry but I do not see the point you are trying to make. :)

Well, let's see. Firaxis has an entire staff devoted to making the game, Firaxis is using new models instead of retexs, Firaxis makes games for a living, quality and playtesting is superior, and Firaxis can tweak the core system more easily then an amateur SDK scripter.
 
drkodos said:
Professional companies have an accountability that amateurs do not. There are recourses to take with a professional when things do not go as planned.

Not so with an amateur.

Or to look at it another way, you're far more likely to get your complaints listened to by a modder who appreciates the time you've taken to download and play his modpack, than anyone from Firaxis, as nice as they might be.

Anyway I have yet to download any Civ 4 mods, though I'm sure they've very good. However, the expansion is sure to offer a level of quality and content that the mod cannot hope to add- although such mods will be able to expand on the mod in the future, which makes them both worthwhile.
 
Shigga said:
Without resolving to bashing Firaxis, but seriously: What is Warlords good for except wasting money? The mods that are available right now are amazing and give you infinitely more of everything you want for cIV than the warlords expansion, for free.

I believe the expansion has some modifications/improvements to the underlying game engine, not just additions. These may seem more or less significant depending on what particular things you care about.
 
Eternalsteelfan said:
Well, let's see. Firaxis has an entire staff devoted to making the game, Firaxis is using new models instead of retexs, Firaxis makes games for a living, quality and playtesting is superior, and Firaxis can tweak the core system more easily then an amateur SDK scripter.

Bold by me. That line cracked me up.

Mr. Do said:
Or to look at it another way, you're far more likely to get your complaints listened to by a modder who appreciates the time you've taken to download and play his modpack, than anyone from Firaxis, as nice as they might be.

Yep, I have never seen any proof that there is any technical support for this game by the companies themselves. This through quite a few attempts to contact them by any resource provided to me. Not that it matters anymore.

***​

I can see why people would be interested in buying the expansion for "officiality" or whatever. I personally won't be buying it simply to not support their 'efforts' on vanilla, as I have expressed many times already. Along with the fact I feel the expansion is stuff that was suppose to be in the original - which was even admitted. I feel the mods available now are more than enough to keep me more than content with this software I purchased. I agree that not much other than vassal states really adds any incentive to buy the expansion. The only thing that would even tempt me to buy it would be if they fixed the AI, implemented a decent trade system, and went more into air/naval combat at mid-end game. Updating the UN for a real "what if" concept would be nice too. But I think those areas will be touched on the following expansion, which IMO will be the real first expansion.
 
Eternalsteelfan said:
Warlords was created and will be released by professionals. Sevomod was created by an amateur modder.

The same professionals who had their patch and game fixed more efficienttly by one man (Hark) at one point.

The same professionals who made a game that is not even close to the depth of Fall from Heaven.

The same professionals who got the 'play disc' and 'install disc' confused with first batch of copies.

The Warlord unit and Vassal state are very old concepts and should of been included in the release version.

Giving us 10 or so new leaders took a random modder a day or two right after the original release of Civ4. Actually, there were about 20+ new leaders within the first week of release.

What I wouldn't mind is, a pay for content feature via the update section part of the game. Give us a few firaxis scenarios every month or so and I would more than gladly pay for those (since I love scenarios).
 
O well, maybe for you people vanilla civ was problematic, but for me it worked fine and I'll take a Firaxis expansion over a modders ANYDAY.
 
Have you looked at Fall From Heaven?

What these people have done over many months is incredible. They have changed the game so much that it greatly outshines the regular game. You say that Firaxis has fewer bugs, but infact Ffh has been much more responsive and has patched their mod, even for the early stages of the mod. They have dived into the SDK and put in so many changes (just look in their forum and look at their code changes thread to see what I'm talking about) that the game is almost totally different. Because of this the FfH mod has even gotten a post of approval by Soren, who has designed much of the game.

I will buy Warloards, but the claim that Modders are "amateurs" is just wrong. They have definitly proven themselves. If you don't trust people easily thats fine, but the Sevomod and the FfH definitly has shown that they more than mere amateurs (As shown in part by how FfH has its own forum).
 
King Flevance said:
[...]
***​
I can see why people would be interested in buying the expansion for "officiality" or whatever. I personally won't be buying it simply to not support their 'efforts' on vanilla, as I have expressed many times already. Along with the fact I feel the expansion is stuff that was suppose to be in the original - which was even admitted. I feel the mods available now are more than enough to keep me more than content with this software I purchased. I agree that not much other than vassal states really adds any incentive to buy the expansion. The only thing that would even tempt me to buy it would be if they fixed the AI, implemented a decent trade system, and went more into air/naval combat at mid-end game. Updating the UN for a real "what if" concept would be nice too. But I think those areas will be touched on the following expansion, which IMO will be the real first expansion.
yes, that's right :(
 
lost_civantares said:
Have you looked at Fall From Heaven?

What these people have done over many months is incredible. They have changed the game so much that it greatly outshines the regular game. You say that Firaxis has fewer bugs, but infact Ffh has been much more responsive and has patched their mod, even for the early stages of the mod. They have dived into the SDK and put in so many changes (just look in their forum and look at their code changes thread to see what I'm talking about) that the game is almost totally different. Because of this the FfH mod has even gotten a post of approval by Soren, who has designed much of the game.

I will buy Warloards, but the claim that Modders are "amateurs" is just wrong. They have definitly proven themselves. If you don't trust people easily thats fine, but the Sevomod and the FfH definitly has shown that they more than mere amateurs (As shown in part by how FfH has its own forum).

Sorry to burst your bubble, but they are amateurs. I encourage you actually know what a word means before you take offense to it.
 
I intend to wait and see if all of the modders are just going to use the Warlords expansion as their base for modding. If that's the case, then I'll buy Warlords.
 
wiseguy101 said:
I intend to wait and see if all of the modders are just going to use the Warlords expansion as their base for modding. If that's the case, then I'll buy Warlords.

Most modders will make their mods for Warlords because more people will have that then the regular game.
 
Eternalsteelfan said:
Well, let's see. Firaxis has an entire staff devoted to making the game, Firaxis is using new models instead of retexs, Firaxis makes games for a living, quality and playtesting is superior, and Firaxis can tweak the core system more easily then an amateur SDK scripter.
Yep. All this we have seen with Civ4...

Come on, talking about good quality as long as Firaxis is concerned gives me really a strange feeling.
I agree with the OP about that only the vassal state concept sounds promising. Yet, I wouldn't be too much surprised to learn about easy exploits, because the AI can't handle the concept.

And one thing shouldnt' be forgotten at all: when you contribute to the threads of the modders, you have the chance to get your ideas incorporated - for free!
Personally, I think we cannot express our thankfulness to the eager and good modders enough. It would be more helpful, if Firaxis would release commented xml, py and SKD-files, to make their work easier.
 
Commander Bello said:
Yep. All this we have seen with Civ4...

Come on, talking about good quality as long as Firaxis is concerned gives me really a strange feeling.
I agree with the OP about that only the vassal state concept sounds promising. Yet, I wouldn't be too much surprised to learn about easy exploits, because the AI can't handle the concept.

And one thing shouldnt' be forgotten at all: when you contribute to the threads of the modders, you have the chance to get your ideas incorporated - for free!
Personally, I think we cannot express our thankfulness to the eager and good modders enough. It would be more helpful, if Firaxis would release commented xml, py and SKD-files, to make their work easier.


Firaxis has also implemented our ideas based on polls and popular opinion on the forums. I've experienced nothing in terms of bad quality in Civ4. Sure modders are great, but I'll take an expansion anyday.
 
I've already pre orderd my copy, I'm only getting it so they can use the money to do civi5 ;) as there is nothing in warlords I want. I just hope civi5 is working when they sell it.
 
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