will E,E,se get us on the coast? that gives a 6 turn combi SF (I think but with 2 BG's it should be!) and Curraghs. Warriors next moves should be "e" then "n" (diagonal movement usually better)
I 'm not sure about the change to an early settler, it still only gives us 3 extra food until the workers catch up with it.
The better option is worker (Lumberjack in high heels) settler (Helped by a chop from worker 2) granary - city 2 does warrior curragh (or warrior warrior granary). Worker 1 roads and then irrigates the floodplain (e not NE of the capital as that saves a turn of settler movement) after the cow. Runs the military light, but not (I hope) too light. At this point (Turn 17) we have 9 surplus food and 4 spt.
This only delays the settler by 1 turn from going direct, and we end up with an extra worker built.