wesloo's mod - less religions

wesloo

Chieftain
Joined
Nov 18, 2006
Messages
1
Location
Czech Republic
Hello,
I would like to contribute to civfanatics community by this simple mod, if anybody have made similar one yet, then sorry for the duplicitation. I think there are too many religions in the game, especially if you play on the smaller maps with less civilisations. So I made this mod removing some of them.

By this mod:
- Confucianism and Taoism are removed from the game, so five religions remains

- related changes had to be made:
in tech tree: first to discover the code of laws no longer found Confucianism and analogously the philosophy no longer brings the Taoism; but except these two changes no modifications of tech tree was made

units and buildings: logically, no Taoist/Confucian buildings or missionaries cannot be built​

You can ask me, why did I remove just these two religions and not for example the Christianity?
The answer is simple - because the removal of just the two religions was the easiest way to lower the number of religions (no changes of GameFont.tga file must be made, also the impact of removal on the tech tree is the smallest in my opinion). I can assure you that I haven't got any antipathy towards the Confucianism or Taoism.

Compatibility: This mod is for Warlords 2.08 (perhaps will be working in 2.0 too).

Any comments are welcomed. Enjoy :)
(Sorry for my bad English)
 

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This would make Islam actually useful. Good idea.
 
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