WH Darkelf Executioners

Ploeperpengel

academic precarity
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Feb 2, 2006
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Say your last words, slave!

These are supposed to be Darkelf Executioners. Elite of the Darkelven city Har Ganeth.

I have still problems with metallic effects it seems, so it could be this is just a beta test. If anyone could do working gloss maps for the attachments I'd be thankful. I tried but it didn't work. Button included. The gif shows the miniatures from GW Store.
Uses bits made by Rabbit White and C.Roland, big thx to you for making those.

 

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This looks great Ploep! :goodjob: What kinda trouble are you having with gloss effect, cause I'm seeing it just fine?
 
Looks really cool, but maybe a change from flesh-toned armor around the torso? Right now it looks like they're bare-chested...

Very cool!
 
Rabbit said:
This looks great Ploep! :goodjob: What kinda trouble are you having with gloss effect, cause I'm seeing it just fine?

The gloss isn't working on all the attachments just the base model and weapon. Check the gloss of the shoulderpads i.e. they don't work. Other glossmaps I didn't provide with this model cause they didn't work either. I would need gloss for every attachment.

Edit: Just noticed I didn't use the proper dds format with the shoulderpads and the glossmap wasn't assigned with the correct name. Changed that in the dl. Strange thing is the shoulderpad gloss still doesn't seem to work.:sad:
 
The gloss is working on the sword, but unfortunately it won't work on anything else. I checked the environment light and it seems it only affects the templar_sword and the templar_body nodes, and so if anything is attached to a different node it won't get the gloss effect. :( I looked at the Praetorian_Complete.max example file they provided and I couldn't even figure out how to set up something like that, and it's impossible to add any more nodes to the gloss effect through the NIF viewer.

Also I made a typo in the texture name and the name of the gloss texture for these shoulder pads is shoulderpad_glass.dds (not gloss). :blush: Although of course it still doesn't help in this case.
 
Ah damn it. I hoped for some details to show better with a working gloss. Well seems I have to live with it.:(
Thx for caring.

@Khai
it's musclearmour. I don't really see it looks barechested it's no fleshcolour at all there:confused:

@Rhymes
Lizardman??? I really hope it's just you:lol: but if you can make a lizard out of that do it, we could use them for our mod too.

@everyone else
Thx for the compliments:)
 
Woow!
I really LIKE it!
 
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