What custom civs will you make?

Hold up, Stuie! Now, what makes you say that Rastafarians have no place in Civ?!?! That's like saying that Blacks have no place in Civ. I think that everyone has the right to make their own civs if they want, and I don't think that you should insert your own value judgement and say who, and who doesn't belong in the game. If someone can create The Simpsons as a custom civ, and make it work, why not the Rastas? I'm not dissing or flaming you, I'm just trying to point out that really, no one has the right to say who, and what civ should be in the game, especially if you're creating custom civs.
 
Originally posted by cort

janissaries were not that special at all... perhaps some improved version of horseman with better attack strength would be more suitable considering the fact that Huns were an ancient Turkish nation

The Janissaries weren't special in terms of ability, but they were crucial to the Ottoman Turks conquering the rest of the Turks, and eventually the Byzantines, by being a standing, professional army. That's why I suggested they be a cheap-to-build/support unit, since they were recruited by taking children of Christian families in the empire.
 
I have a new Idea for an alien race, anybody who has ever read Harry Turtledove's Worldwar series should be familiar with it

Civ: The Race
Leader: Fleetlord Atvar
Capitol: Russian Headquarters
Spec. Unit: Combat Armor Units (Tanks with +1 defense and +1 offense

Militairistic and Expansionist
 
will it be easy to create new units...i mean with "drawing" them and stuff....especially now that they're supposed to be 3D

i will also create the lost empire of Atlatntis!
unique unit: mermaid??
 
I would have the Soviet Union

Militaristic and Industrious

Based on the soviets from RA2

Leader: Premier Romanov

Unique unit would be Devastator super-heavy tank. Requires steel AND uranium to be built.

I can't believe they made the russians Expansionist and Scientific - Russia, throughout its history, has been Expansionist and Militaristic, and maybe industrious.
 
I like the slavic idea alot. Poland and Lithuainia. I will have to create them maticulously and in great depth, so I can crush them ( along with the French, Russians,English...) as the Prussians!!! BWA-HA-HA-HA!!!:satan:

Seriously, great idea!:goodjob:

I hope the new editor is better than civ2 mge.
 
Originally posted by elslipro
Shouldnt civs featured in CivIII have a history all the way back to 4000 BC ? If so what are the Americans doing here ? I bet if the game started with humanoids instead of civs, Americans would still be an option. Damn partiots!
... =).

Civ not only starts out in 4000bc, it also goes on until after 2000ad.
By your logic, only civs that started around 4000bc and still exist today should fit into the game.
So, no americans, no germans, no romans, no persians, no greeks, no aztecs, no french, no english, no babylonians....
pretty much just china, and possibly egypt. You could make an argument for India.
Wow....fun game.
 
I'd ofcourse be the Finnish. ;)
Their capitol would be Turku, and their special unit would propably be a better alpine troop.
 
I would of course make the dutch. After all the dutch are the biggest traders in the world. We have the biggest (Rotterdam) and the 4th biggest port (Amsterdam) in the world.

The dutch are also big land owners. Just to give an example. Dutch companies own 1/3 of US.
Guess you didn't knew that.

Anyhow The capital should be Amsterdam or The Hague. The leader should be Willem van Oranje.
The ingame leaders should be Piet Hein, Adm. Tromp
I don't know any more, Any ideas. The dutch aren't warmongers so we don't have any big leaders. The ones we have are Admirals and so.
So it would be easy to say the special unit should be a special Galleon with +1 speed and +1 sight. This because The dutch were the first to discover Australia and New Sealand. But this is still open for suggestions. So any ideas
 
That's cool. But I'm not sure what "special unit" would be appropriate for the Québec Civilization. A patriot? I don't know, they weren't REALLY usefull military wise. But, we did send alot of Zouave Pontificaux at some time....
 
I would rather give evolutive names to the civs. For instance, the Italics become Romans, then Italians. I would like to see leaders and special units for the different periods as well.

In the European nations :king: I would create :

Civ : Italics/ Romans/ Italians
Type : Milit.+Indust./ same / Scientific+Industrious
Leaders : ?/ Caesar(so many...)/ Lorenzo di Medici, then Garibaldi, then Mussolini...
Special Units : ?(warrior +1 attack)/Legion (phalanx +1attack)/ ?

Civ : Iberians/ Spanish
Type : ? / Religious+Militaristic or Expansionist (the 3 would be perfect)
Leaders : ?/Ferdinand, then Franco
Special Units : ? / Conquistador (Knight +1 attack) or Missionary (explorer with some diplomatic abilities)

Civ : Gauls/French
Type : Milit.+Religious/ Scientific+? (French have been quite commercial, expansionist, militaristic or even industrious, but which one more than the others ?)
Leaders : Vecingetorix/Louis XIV, then Napoleon
Special Units : Gaul warrior (+1 defence or attack)/ Royal Musketeer (+1 defence) or Imperial (Napoleonic) Guard (+1 defence)

Civ : Germanic/German
Type : Militaristic+Expan./Milit.+Scientific
Leaders : ? / Bismark, then Hitler
Special Units : Longbeard (warrior +1 attack)/Panzer

Civ : Portuguese
see JBearit and Silvagem proposals

Civ : Dutch
Type : Commercial+Expansionist
Leader : Willem van Oranje
Special Unit : Galleon +2movement and +2capacity

Civ : Anglo-saxons/English
Type : Militarisic+? /Expansionist+Commercial (+Industrious+Scientific+Militaristic ? Same problem as with the French)
Leaders : ? / Elisabeth, the ones you want
Special Units : Colony Corps (+1defence with ability of creating colonies)

Others to come later:king:
 
Originally posted by dreadhead7
Hold up, Stuie! Now, what makes you say that Rastafarians have no place in Civ?!?! That's like saying that Blacks have no place in Civ. I think that everyone has the right to make their own civs if they want, and I don't think that you should insert your own value judgement and say who, and who doesn't belong in the game. If someone can create The Simpsons as a custom civ, and make it work, why not the Rastas?

My comments were based on what I know of the Rastafarian life style. The peaceful nature of Rastafarianism and the shunning of wordly events in favor of attaining heaven on earth under the rule of Selassie seems contrary to the style of a game like Civilization, that seems to reward back stabbing, aggressiveness, and commerce. I'm not saying Rastas are unworthy to be in the game, I'm saying the game is unworthy of Rastas.

Oh, I should add the obligatory "in my humble opinion". But hey, if someone wants to create a Rasta Civ I'm not stopping them. But personally, I would rather put my efforts into creating a detailed and historically satisfying Ethiopian Civ.

I'm not dissing or flaming you, I'm just trying to point out that really, no one has the right to say who, and what civ should be in the game, especially if you're creating custom civs.

I agree!! Again, I should have added the "in my opinion" tag to my original comments.

Selah!
 
Originally posted by Julien

[...]
Civ : Iberians/ Spanish
[...]
Civ : Portuguese
see JBearit and Silvagem proposals
[...]

Julien, I agree with most of what you said, specially the idea of having Civs change their name through time. Although that would be more correct in terms of history, that would certainly create some confusion too. So, I'm afraid that could become more positive than negative, but I'm not sure... :(

However, let us forget about that small inconvenience. ;)

In that case, I would just like to make a small contribution to what you said, in term of historical facts.

Let us not forget that Iberia is not just Spain! Portugal is also part of Iberia. The Iberians also lived in the grounds where today stands Portugal, so it is not totally correct to pass from Iberians to Spanish, because we could also pass to Portuguese. Perhaps the Celt-Iberians would be a better choice (a mix of Celts, who also lived in Iberia, and native Iberians).

However, one thing I am not wrong about, is that the most important ancient Civilization living in what is now know as Portugal was the Lusitanian.
Therefore, you could say: "Lusitanians/Portuguese", instead of just "Portuguese", regarding the evolution of Civilizations' names. :)
 
Originally posted by BusterBunny
That's cool. But I'm not sure what "special unit" would be appropriate for the Québec Civilization. A patriot? I don't know, they weren't REALLY usefull military wise. But, we did send alot of Zouave Pontificaux at some time....

Maybe you're right about the patriot, but it is the only military we have. Otherwise we could use cleric :) priest:crazyeyes or maybe farmer :). Military, The apoge of Quebec military was in 1839 so... We have not really a lot of choice. Maybe for the one who want, a unit, like spy, but who only set up explosive, to rembember an not glorious part of the Quebec history, but i think patriot are more adapt to the context:king:
 
Cretans

Leader: Minos
Abilities: Militaristic and Industrious
Special Unit: Architect (worker unit which builds twice as fast)


Visitors

Leader: Kang
Abilities: Militaristic and Scientific
Special Unit: UFO (Same stats as Fighter +2 movement)
 
Originally posted by Benz
Canadians?

Canada is a very ambigus country. There is more than one nation in Canada. Two official languages English and French, many natives nations and a unsatified province with the constitution status that was close to separate in 1995.

The origin of the word Canadian is the French colinists before 1763. To survive at this winter land, they had to adapte themselve and take a lot of tips from the natives. It makes them very different from Europeans and it created new local culture. It is not clear wether if the original name is Canadien or Canayen but for sure, they were called this way even if the colony name was Nouvelle-France.

After the independence of United State, the loyalists joined the actual land of Canada. They started to call themselve Canadian only with the first Canadian colony has been created. Two years after the British have killed the patriotic French Canadien rebelion.

Even when the Canada was created, the British flag floated on our parliements. Canada rather looks like a colony that exist because its master doesn't want it anymore.

If you want to create a Canadien civilization, the capital should be Québec and their name is now Québécois. If you want to create a English-Canadian civilization, the capital should be Ottawa and all Canadian cities should give +1 commerce to a city called Toronto. If you want a Canadian civilization that represent the actual Canada, you can't. Because it doesn't exist yet.

To me, the Iroquois deserve more than "Canadians" to be a civilization. As well as the Inuit and many others. What makes Canada exist is their minorities. Otherwise, it would be another simple states of USA.

First, ye took that way too seriously. Second, the origin of the name "Canada" Comes from the Native word "Kannada"(or Kanada, not sure). The capital should be Ottawa (mmm... why???) and the special unit should be mounties!!! (perhaps a more powerful cavalry).

And Canada deifnetely deserves to be a civ... dunno where you got that idea
 
OK, I've thinked it a bit:

Civilization: FINLAND
Capital : Helsinki
Other cities: Tampere, Pori, Rovaniemi, tms.
Type: Commercial and industrios (this is 20th century Finland)
Special unit: Original Hakkapelito, but after cossack, maybe Alpine Trooper
Leader: Urho Kekkonen (the only king of independent Finland! ;))

OR

Civilization: SWEDEN
Capital : Stockholm
Other cities: Goteborg, Åbo, Uppsala (Right?)
Type: Scientific and Militirastic (this is 15th century Sweden)
Special unit: Somekind of ship
Leader : Carl XII (Right?)

OR

Civilization: PEKKALANDIA
Capital : Pekkapolis
Other cities: Proud of Pekka, Pekka City, Pekdolfingrad
Type: Militaristic and Industrious
Special unit: MyrskyTroopperi (vertaa StormTrooper ;))
Leader : Pekdolf Peeter
 
Civilization: Sweden
Capital: Stockholm
Other Cities: Göteborg, Uppsala, Åbo, Kalmar
Type: Scientific and Expansionist
Special Unit: Knekt (Pikeman with +1 attack)
Leader: Gustav Vasa/Carl XII

Civilization: Denmark
Capital: Köpenhamn
Other Cities: Odense, Esbjerg, Ålborg
Type: Commercial and Militaristic
Special Unit: ???
Leader: Kristian II (Gustav Vasa's arch-nemesis)
 
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