Thank you Victoria, you are this site's greatest hero! I will see if I can find some time to run a game all the way until one of the AI wins (with me doing nothing) and then try and stare at the files until I learn something.
I have so many questions about the A"i" and perhaps some will be revealed.
Why do they sometimes escort Settlers, and sometimes not? It is especially weird when they have spare Warriors and march the Settler to their doom. I see each unit has "missions" but I haven't looked enough to see if one is actually an escort mission that gets bypassed in favor of something else or "escorting" is just randomly two units going in the same direction.
Does the AI queue swap? I suppose they have to sometimes, for example if they are building a district and you place a unit on the base so they can't keep working on it. But often I find an AI I am at war with building a wonder like Oracle the I want to steal and they never seem to finish it if I pause outside that city. I always assumed they stopped working on it to build defense but would love to confirm.
Does the AI wisely use policy cards, like slotting Professional Army or Diplomatic League and using a burst of upgrades/envoys and slotting Agoge and Ikium properly, or do they just slot some junk they prefer?
Which Governors do they prefer? They seem to love Amani and Victor. I wonder if they always move them to help with loyalty p to me they seem to mostly but not always do so.
What makes them choose the districts they do? Holy Site and Campus seem to be super popular, and some spam Encampments while others ignore them, but I always wondered if this was mostly because those unlock first or intentional because they are "aiming" for a SV or RV.
Why the obsession with farms? Farms are just so, so bad, and I wonder if this is intentional or simply because farms are available from the start. I thought AIs started with Mining though....