What gives - Bananas?

Im talking about what happens in step 2. the only resource/improvent combination that takes something away is banana/plantation.

No.. it isn't the *ONLY* one and by a huge chunk.
 

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No.. it isn't the *ONLY* one and by a huge chunk.

you missed my earlier comment. (see below)

Quote:
Originally Posted by Zyxpsilon
Try putting Mines, Camps, TradingPosts & what else... then you'll actually see that most improvements do shuffle up whatever default Yields were there.
End Quote

they dont shuffle anything. improvements have 2 steps:
1 - prep the land (remove forest/jungle/marsh)
2 - improve tile

Im talking about what happens in step 2. the only resource/improvent combination that takes something away is banana/plantation.

in your first image you are looking at removing a forest THEN building the mine. the forest being removed is what is giving the 1 food.

in your second image you are changing a mine into a trading post.

I am specifically talking about base tiles.
 
i guess i should be more clear.

strip everything down to the base that the improvement needs to be built.

example 1
Silk in a forest/grassland tile. When you build a plantation on that silk the worker first removes the forest making it grassland before he builds the plantation so the plantation is adding to a grassland tile not a forest. (base = grassland for this resource/improvement/tile combination)

example 2
a hill that has a trading post on it how has aluminum in it. when you mine that hill the trading post is destroyed before the mine is built. (base = hill for this resource/improvement/tile combination)

example 3
Deer are in a forest, you build a camp. nothing is removed because a camp can be built in a forest. (base = forest for this resource/improvement/tile combination)

i hope that helps with what I am explaining
 
Zyxpsilon's first image seems relevant. Clearing the forest should ADD +1 food (more accurately, should remove the -1 food modifier imposed by the forest), no?

Adding a mine, iirc, does remove 1 food from a grassland hill. No?

[edit]Wait, maybe it's 1F, 1H for base grassland hills? Either way, forest doesn't add food, and removing it certainly doesn't remove food, so it has to be the mine that will remove the food, no?
 
Zyxpsilon's first image is relevant. Clearing the forest should ADD +1 food (more accurately, should remove the -1 food modifier imposed by the forest), no?

Adding a mine, iirc, does remove 1 food from a grassland hill. No?

grassland hills have no food, no hill has food unless a farm or resource is adding it. [edit] also jungle would add food [/edit]

the tile is a hill/forest. hill = 2 prod -- forest = 1 food 1 prod (forest cancels hill)
chopping the forest leavs the hill as the base for the mine to be built on.
 
I am specifically talking about base tiles.

I figured as much... from your initial "Tricky" wording.
Possibly misinterpreted as well. Why i ended up confused by "Plantation" is the only Improvement that removes something from anything.
Precision sometimes lead to more comprehensive facts.
A fluke of intellect(s), i guess.
:D
 
I figured as much... from your initial "Tricky" wording.
Possibly misinterpreted as well. Why i ended up confused by "Plantation" is the only Improvement that removes something from anything.
Precision sometimes lead to more comprehensive facts.
A fluke of intellect(s), i guess.
:D

and I think that is part of the problem. I am not saying that Plantation takes anything away. I am saying that Plantation on Bananas (either plains or hill) takes 1 prod away. It is the only combination of resource/improvement that removes something.
 
Everyone seems to have forgotten the science. (I make a point of figuring out where to put science cities early on.) If you clear the jungle from the banana tile, you're not going to get any science benefit when you build a uni. I reckon you shouldn't develop it at all because you're going to get 3f/2s on uni build. [Be cool if you could put a trading post there, but that would be 2g/3f/2s (or 3g next to a river), maybe a bit OP...]
 
I've always wondered if bananas really did anything. I forget, is there some building that let's me benefit from them? I can't trade them, at least.

You can build a plantation on them for extra food, it's the only food resource that can be found in jungle.
 
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