Carl v.
Chieftain
I conducted a little experiment to see what happens when you start the game with building a worker. On the forums, many have complained about lack of resources. Those gamers should pay attention to the results. They show how important it is to improve the tiles as early as possible.
In a hotseat-test, I let Aztecs and Chinese build and expand. ASAP I wanted to build a new city, and needed a worrier and a settler in each civilisation.
In Teoch..Thoehct Aztec Capital, I started to build a worker, in Beijing a warrior. Both cities had a tile of flood plain, hills, woods, pigs (Az) and corn (Chi).
The Chi warrior was finished first, and I started to build a settler.
Some turns later, the Az finished the first worker, who started to irrigate the flood plain-tile. The following building-queue was warrior and then settler.
After the settler was finished in Beijing, I started to build a worker. Together with a warrior, the settler sets out to settle somewhere else, and leaves this experiment.
A few turns later, the brand new Az settler and a warrior do the same thing, and the good people of the Aztec Capital start with the barracks.
In Beijing the masses of the Chinese people began building barracks after finishing the worker, who immediately started to irrigate flood plains.
I shut down the experiment when the Aztecs had finished their barracks. The results were interesting:
Beijing still had to wait eight turns for the barracks. The town produced five hammers and 11-6 foods on improved tiles; one mine, irrigated flood plain and corn. (All tiles with roads.)
The Aztec Capital produced 12 hammers and 11-6 food by the time its barracks was finished. But in this city the worker had finished one flood plain, pigs and TWO mines. Besides; the Aztec population would soon increase, which was not the case in Beijing.
Other experiences?
In a hotseat-test, I let Aztecs and Chinese build and expand. ASAP I wanted to build a new city, and needed a worrier and a settler in each civilisation.
In Teoch..Thoehct Aztec Capital, I started to build a worker, in Beijing a warrior. Both cities had a tile of flood plain, hills, woods, pigs (Az) and corn (Chi).
The Chi warrior was finished first, and I started to build a settler.
Some turns later, the Az finished the first worker, who started to irrigate the flood plain-tile. The following building-queue was warrior and then settler.
After the settler was finished in Beijing, I started to build a worker. Together with a warrior, the settler sets out to settle somewhere else, and leaves this experiment.
A few turns later, the brand new Az settler and a warrior do the same thing, and the good people of the Aztec Capital start with the barracks.
In Beijing the masses of the Chinese people began building barracks after finishing the worker, who immediately started to irrigate flood plains.
I shut down the experiment when the Aztecs had finished their barracks. The results were interesting:
Beijing still had to wait eight turns for the barracks. The town produced five hammers and 11-6 foods on improved tiles; one mine, irrigated flood plain and corn. (All tiles with roads.)
The Aztec Capital produced 12 hammers and 11-6 food by the time its barracks was finished. But in this city the worker had finished one flood plain, pigs and TWO mines. Besides; the Aztec population would soon increase, which was not the case in Beijing.
Other experiences?