Vox Populi has changed SO many things in Civ 5, that it really is a brand new game. But of all the myriad of changes that have taken place, which is your favorite?
Lets ignore AI for the moment, as that is a large continuous effort behind the scenes. Instead, talk to us about a change or a system that you think was just a massive improvement to gameplay.
For me....its the CS quest system. The quest system is a real gem, some have argued Civ 6 even copied elements of it. The system
Lets ignore AI for the moment, as that is a large continuous effort behind the scenes. Instead, talk to us about a change or a system that you think was just a massive improvement to gameplay.
For me....its the CS quest system. The quest system is a real gem, some have argued Civ 6 even copied elements of it. The system
- Promotes immediate short term goals: They say the best strategic games are a blend of short and long term strategy, and quests give you immediate goals to focus on that you might have otherwise ignored.
- Makes the CS system dynamic: Without the quest system, CS play would just be slamming diplo units at a CS until its yours. The quest system gives it life, makes CS ownership dynamic and interesting.
- Provide fun flavor for instant bonuses. Part of the conceit of VP is the move away from per turn yields to more instant ones. The quest system provides a way to do that in an engaging and flavorful way that makes sense in play.