dh_epic
Cold War Veteran
I'm not too concerned about realism, particularly in a game where nobody's sure who the player is. Are you a God? No, you don't have godlike power. Are you every leader in history? No, because you control many things that a leader doesn't. Because you can throw yourself out of office and replace yourself. Are you the entire essence of your civilization? No, because some of your citizens are mad at you -- you obviously don't control them all the way.
This is a whole other discussion, but until they settle it, it's best not to use "governments don't do X" as a reason not to include X. Because nobody can even agree that you're the government.
Be that as it may, I'm not sure what PW stands for, or if it even describes the changes that we desire... but I'm definitely for overhauling workers altogether. Jiggling around little units to chase after pollution just isn't worth it for the thrill of moving a unit towards a cow. I'm for Aussie's idea, but truthfully, I'm not against Dida's idea either.
This is a whole other discussion, but until they settle it, it's best not to use "governments don't do X" as a reason not to include X. Because nobody can even agree that you're the government.
Be that as it may, I'm not sure what PW stands for, or if it even describes the changes that we desire... but I'm definitely for overhauling workers altogether. Jiggling around little units to chase after pollution just isn't worth it for the thrill of moving a unit towards a cow. I'm for Aussie's idea, but truthfully, I'm not against Dida's idea either.