What to load into army

777

King
Joined
Feb 20, 2005
Messages
905
Location
Fin
So after many frustrating elite attacks, I finaly popped leader out. But now I'm not sure what load it. First I thought that I would load there 3 Ryders but should I instead of it, load 3 musketmans?

What you would think?

I have to go to war soon again, just for to push little bit my neighbours so they won't start to push me. Last time made great defensive victory, now it's my turn to be the aggressor.

I'm in war with Aztecs, they're bunch of l00sers. But to the east are Mayas, they're bit of stronger but luckily they don't or seem to have salpeter but they have Knights Templar.

My army:
10+ Medieval Inf.
5 Ryder
About 4 Musketman
6 Pikeman
Bunch of miscellaneous units.

Small map dif: monarch.
 

Attachments

  • Aztecs.JPG
    Aztecs.JPG
    188.5 KB · Views: 75
  • Maya.JPG
    Maya.JPG
    167.7 KB · Views: 69
Definitely riders. Muskets are too slow to follow the attacking riders. And don't(!) build muskets, build more riders.

Why do you build a temple in Tula? Why on earth do you build a court in Quirigua? it should be close enough to Beijing for not needing it.

PS: IMHO you spaced your cities far too wide apart.
 
Well most of my cities are occupied, I have only few original cities so I don't have much of choice. And I have few own cities quite far away but it was because I needed luxury or resource.

You were right of those constructions, they were un-important so I changed them.

But if Muskets are in army, they move 2 right?
 
easy choice; riders riders and riders. You make most use of the extra offensive points the army gets and the increased speed helps you (if you don't want to go on the offensive) to counter threads all over your empire. And if you are going on the offensive; your Rider army can assist all fronts due to it's quick movement.

Musket armies are only good for 1 thing; pillaging. As you are not behind the other nations; there is no need to use that tactic, so musket armies are not worth a lot, at least not compared to Rider Army.
 
My army:
10+ Medieval Inf.
5 Ryder
About 4 Musketman
6 Pikeman
Bunch of miscellaneous units.


Riders of course, but why do you no have a bunch of horsemen ready to be upgrade? This looks like a very low number of units for the middle ages. Hard to say for sure as we do not know how many cities you have.
 
Also, you need to explore more in the ancient era. It looks like you've only contacted two neighboring civs and you know almost nothing outside of your territory. It's hard to plan an invasion when you don't know the layout of the land.
 
gunkulator said:
Also, you need to explore more in the ancient era. It looks like you've only contacted two neighboring civs and you know almost nothing outside of your territory. It's hard to plan an invasion when you don't know the layout of the land.

I have contact with all third civs. Yes, that was perhaps mistake when I didn't explore territory at the start. I just concentrated war with aztecs and didn't realize to send units to exploring duty.

I thought to send those 10+ medieval inf. with musket army as their shelter, but riders might be more reasonable.
 
Back
Top Bottom