Narz
keeping it real
I know its probably been asked before but not by me.
More specifically, what wonders do you go for in what order (of course it depends on the game, landmass, 1player or multi, etc. etc. so I'm asking in genral, which ones do you try to build?
Narz's Top 3 Wonders for each time period:
Ancient
(1) Pyramids : This is usually the deciding wonder in a Multiplayer games and for normal games I like it too. I hate building granies and most other wonders you can just go out and capture if the AI builds it.
(2)Hanging Gardens : I used to never build this one but I find its one of the most helpful of the early wonders and the fact that it lasts until Railroad is great. I always build it in my main city to get "we love Narz day" and republic trade in Monarchy (or fast growth in Repub. or Democ.)
(3) Colossus : This one is a big boost if you got a large profitable city, but if you can't waste the time to build it or someone with a city near you (that you can take) builds it then just get it that way.
Renaissance
(1) Mike's Chapel : Build this as soon as possible in a well protected city. It is one of the best. The only way you shouldn't build it is if you're supremely confident that you can quickly capture it once someone else does.
(2) Marco's Embassy : I never used to build this one either but now that I know the trick about exchanging maps (just give the AI enough free tech and they'll switch with ya) its great. It beats building diplomats and sending 'em (possibly to their deaths) all over the map. Its also a good one in MP games.
(3) Magellian's Expedition : The importance of this depends on the map but in most games, especially towards the end, naval superiority is a critical issue.
Industrial
(1) Leonardo's
(2) Adam Smith's
(3) J.S. Bach's
'nuff said
Modern
To tell you the truth I rarely get to this stage of the game, I've usually won already
The only one of these I really make an effort to pursue is Hoover Damn.
So what does everyone else think?
More specifically, what wonders do you go for in what order (of course it depends on the game, landmass, 1player or multi, etc. etc. so I'm asking in genral, which ones do you try to build?
Narz's Top 3 Wonders for each time period:
Ancient
(1) Pyramids : This is usually the deciding wonder in a Multiplayer games and for normal games I like it too. I hate building granies and most other wonders you can just go out and capture if the AI builds it.
(2)Hanging Gardens : I used to never build this one but I find its one of the most helpful of the early wonders and the fact that it lasts until Railroad is great. I always build it in my main city to get "we love Narz day" and republic trade in Monarchy (or fast growth in Repub. or Democ.)
(3) Colossus : This one is a big boost if you got a large profitable city, but if you can't waste the time to build it or someone with a city near you (that you can take) builds it then just get it that way.
Renaissance
(1) Mike's Chapel : Build this as soon as possible in a well protected city. It is one of the best. The only way you shouldn't build it is if you're supremely confident that you can quickly capture it once someone else does.
(2) Marco's Embassy : I never used to build this one either but now that I know the trick about exchanging maps (just give the AI enough free tech and they'll switch with ya) its great. It beats building diplomats and sending 'em (possibly to their deaths) all over the map. Its also a good one in MP games.
(3) Magellian's Expedition : The importance of this depends on the map but in most games, especially towards the end, naval superiority is a critical issue.
Industrial
(1) Leonardo's
(2) Adam Smith's
(3) J.S. Bach's
'nuff said
Modern
To tell you the truth I rarely get to this stage of the game, I've usually won already

So what does everyone else think?