The E-Mail Multi-Player thread reminded me of an old thought experiment I had when considering an imaginary Master of Orion II game that I was never able to participate in with 8 human players all playing. Now, I'll apply the same question to VP, bearing in mind that I'll probably never be able to play with 8 human players here, either...
The question is: What would diplomacy actually look like? When dealing with an AI, we always end up with their dislike of your being to close to them, or that you friended an enemy of theirs, or some sad excuse for war. And there's a decent amount of situations in the real world where things work exactly like that as well.
However, inasmuch as this game is a simulation, what would the situation look like? Would players say very little to one another and declare war or peace without much comment? If someone broke a friendship pact with someone else, would anyone really care? Or would everyone roleplay very seriously and generate incredible scenarios that somehow make the game into more than just a simulation? Would Open Borders with a Culture Civ be a thing that ever happened? How brutal would the trading screen be when you knew that the other player really wanted that luxury of yours?
I'm so curious.
The question is: What would diplomacy actually look like? When dealing with an AI, we always end up with their dislike of your being to close to them, or that you friended an enemy of theirs, or some sad excuse for war. And there's a decent amount of situations in the real world where things work exactly like that as well.
However, inasmuch as this game is a simulation, what would the situation look like? Would players say very little to one another and declare war or peace without much comment? If someone broke a friendship pact with someone else, would anyone really care? Or would everyone roleplay very seriously and generate incredible scenarios that somehow make the game into more than just a simulation? Would Open Borders with a Culture Civ be a thing that ever happened? How brutal would the trading screen be when you knew that the other player really wanted that luxury of yours?
I'm so curious.