asem-hotep
Chieftain
What's wrong with this XML-File?
If i initiate the Mod, the changes of this file aren't loaded - each other change takes place but these. I checked the "Actions" below the mod infos, but the file is correctly meantioned. so, what's the freak'n problem?
Greetz David
If i initiate the Mod, the changes of this file aren't loaded - each other change takes place but these. I checked the "Actions" below the mod infos, but the file is correctly meantioned. so, what's the freak'n problem?
PHP:
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 06.10.2010 01:09:24 -->
<GameData>
<Traits>
<!-- Siam -->
<Update>
<Set LevelExperienceModifier="-25"/>
<Where Type="TRAIT_CITY_STATE_BONUSES"/>
</Update>
<Update>
<Set CityStateBonusModifier="0"/>
<Where Type="TRAIT_CITY_STATE_BONUSES"/>
</Update>
<!-- Osmanen -->
<Update>
<Set FreeUnit="UNITCLASS_SCIENTIST"/>
<Where Type="TRAIT_CONVERTS_SEA_BARBARIANS"/>
</Update>
<Update>
<Set FreeUnitPrereqTech="TECH_POTTERY"/>
<Where Type="TRAIT_CONVERTS_SEA_BARBARIANS"/>
</Update>
<!-- Azteken -->
<Update>
<Set CultureFromKills="100"/>
<Where Type="TRAIT_CULTURE_FROM_KILLS"/>
</Update>
<Update>
<Set GoldenAgeCombatModifier="10"/>
<Where Type="TRAIT_CULTURE_FROM_KILLS"/>
</Update>
<!-- Irokesen -->
<Update>
<Set CultureFromKills="33"/>
<Where Type="TRAIT_IGNORE_TERRAIN_IN_FOREST"/>
</Update>
<!-- Rom -->
<Update>
<Set CapitalBuildingModifier="20"/>
<Where Type="TRAIT_CAPITAL_BUILDINGS_CHEAPER"/>
</Update>
<!-- Frankreich -->
<Update>
<Set FreeUnit="UNITCLASS_SCIENTIST"/>
<Where Type="TRAIT_ENHANCED_CULTURE"/>
</Update>
<Update>
<Set FreeUnitPrereqTech="TECH_POTTERY"/>
<Where Type="TRAIT_ENHANCED_CULTURE"/>
</Update>
<Update>
<Set GoldenAgeDurationModifier="50"/>
<Where Type="TRAIT_ENHANCED_CULTURE"/>
</Update>
<Update>
<Set GreatPeopleRateModifier="25"/>
<Where Type="TRAIT_ENHANCED_CULTURE"/>
</Update>
<Update>
<Set CityCultureBonus="0"/>
<Where Type="TRAIT_ENHANCED_CULTURE"/>
</Update>
<!-- Deutschland -->
<Update>
<Set LandBarbarianConversionPercent="75"/>
<Where Type="TRAIT_CONVERTS_LAND_BARBARIANS"/>
</Update>
<Update>
<Set GoldenAgeMoveChange="2"/>
<Where Type="TRAIT_CONVERTS_LAND_BARBARIANS"/>
</Update>
<!-- England -->
<Update>
<Set CityUnhappinessModifier="-33"/>
<Where Type="TRAIT_OCEAN_MOVEMENT"/>
</Update>
<!-- Indien -->
<Update>
<Set CPopulationUnhappinessModifier="-25"/>
<Where Type="TRAIT_POPULATION_GROWTH"/>
</Update>
<Update>
<Set CityUnhappinessModifier="0"/>
<Where Type="TRAIT_POPULATION_GROWTH"/>
</Update>
</Traits>
</GameData>
Greetz David