I found the stats from my Fortress Europe scenario:
Airlift, nil, 2, 1.,0, 1a,1d, 1h,1f, 4,2, 4, Csc, 000000100000000
And from Eivind's Norwegian Campaign:
Ju-52 (Transporter), X7, 2, 1.,4, 0a,6d, 2h,2f, 36,1, 4, X5, 000000100000000
I also planned to use as a helicopter it in a Vietnam scenario I attempted. The Helicopter would have to carry a Combat Engineer who could build a LZ allowing the Helicopter to fly out again on its following turn. Again the AI would not know how to use such a unit, but it was a scenario and the VC didn't have any helicopters!
EDIT:
Although you have to set movement to 1 to be able to issue orders to this unit its real movement is its paradrop range which can be altered in the cosmic values section of the rules text.