I'd like to add to this that if there were plans to drop ages, they wouldn't waste dev time with smoothing out the age transition. They clearly intent to refine the age system, not drop it.Far from this.
Firaxis developed Civ7 like this from the beginning - they created full age reset and then started to soften restrictions to get the game to a better shape. They just continue doing this. However, this can't evolve into any "classic" game mode:
1. All those changes still operate within the same ages framework. They don't change any fundamental things, which would require total game rebuild. For example, Firaxis made buildings retain their base yields, but the whole building/district system is still designed for overbuilding on the next age. Firaxis made independent powers reappear on the first turn, but the game is still designed for them to reset to initial state. And so on.
2. If you look at public reaction, the more continuity is added, the more voices there are that the old mode is better. People who play the game, accept ages as its core feature, so going to far from the original design would displease those who like the game approach as is.
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