RazorBladeKandy
Chieftain
- Joined
- Mar 18, 2004
- Messages
- 23
IM in the Industrial age and i have cities that i have started and are about 7 - 11 in pop. i wondering how many mines should i build and how many I should Irrigate?
You mean it gives as much food as a mine, plus one shield. Tundras are one food, no shields. Forests are one food, two shields. Mining the tundra and railing it does the same thing, for 4 less worker turns (assuming that you railed the tundra, then planted the forest)Originally posted by Hunter Noventa
A quick note about Tundra, always put forests on tundra, you get as many shields as with a mine, plus one food.
Originally posted by Tomoyo
You mean it gives as much food as a mine, plus one shield. Tundras are one food, no shields. Forests are one food, two shields. Mining the tundra and railing it does the same thing, for 4 less worker turns (assuming that you railed the tundra, then planted the forest)
I don't like giving enemy units a defensive advantage when landing on those squares.
Global Warming can't hit tundra tiles, and planting forests on anything else would lose the railroad bonus.Originally posted by Pfeffersack
Ok, the defense bonus for landing enemies is an argument against planting forests, but one for forests is their ability to absorb the effects global warming.
Originally posted by Tomoyo
Global Warming can't hit tundra tiles, and planting forests on anything else would lose the railroad bonus.
P.S. Is "Pfeffer" a name?
Originally posted by WarLust
The general rule of thumb - mine green, irrigate brown. I leave mountains and hills alone until I have a lot of workers to stack (chain gang) and all other flat areas have been improved. Some city scenarios like half mountains/half grassland may alter this strategy. Use the general rule of thumb unless you have situations like those.