suribure
Chieftain
I have problems with starting wars at the right time. Is it possible to get some general tips about when to start a war? How much do I need to be prepared, etc etc?
Well, to begin a war on my terms, I first want to define the goal for that war. Is it to gain a resource or luxury? Is it for room to grow? Am I just ticked off at them and want to trash them? Am I eliminating them as a potential UN voter? Am I on a path to Conquest and they are the next logical victim? After figuring the motive out, then comes the means. Do I have the troops to meet the goals? How do I keep them from getting help? How large a counterattack will I face? Is the rest of my empire defended against opportunistic neighbors? How long can I maintain this war without damaging research or incurring severe WW? Do I have an exit strategy? Once these are answered, then you can decide.
I haven't opened the save file yet, but do the greens have iron? Horses, I wouldn't worry about them having. If the greens do have iron, you have to take it quickly, or at least deprive them.
here is an even more updated save, Canterbury went into disorder, (i assumed that since i put the lux slider at 10% it would automatically make a citizen happy)but anyway, in just a few turns now you have 9 archers, you just need a few more and you could start your revolution AND launch your offensive.
EDIT: You have such a tech lead, I turned science down to 0%, a few turns won't hurt you. I signed a ROP with the Aztecs (they will never use it anyway) for the 6 gold they had so I could make it to republic without going down to 0 gold.