ThunderLizard2
Prince
- Joined
- Oct 6, 2010
- Messages
- 302
I think the people who wish for better AI are skilled players who can beat Deity in Civ VI fairly easy, that they aren't really pushed. I've yet to move up to Deity in Civ VI, but from watching twitch streams playing on Deity it is not as difficult as in Civ IV or Civ V.
From my personal experience, i've close to 2,000 hours in Civ IV and didn't beat a single game on Monarch difficulty. Monarch difficulty is below Emperor, Immortal and Deity. Whereas in Civ VI i've less than 900 hours and am beating Immortal regularly, and TBH most of the time without much hassle. Just survive the early rush and build Pikemen to counter Knights in the Medieval era.
Granted my 2,000 hours in Civ VI was me learning how to play Civ for the first time. Plus a modder named Blake made an AI mod so good in vanilla Civ IV that Firaxis incorporated it in Civ IV's expansions, but still. I do doubt if I played vanilla Civ IV, before the AI mod, i'd be winning Immortal difficulty after 900 hours fairly easily when I couldn't get past Monarch in the finished Civ IV after 2000 hours.
Civ IV BTS was a big leap as they incorporated ideas from a mod as you say. It's rare for game companies to do this for some reason. I still get crushed on the higher levels and if they would just give it a graphical face lift I'd still be playing it frequently.
@Trav'ling Canuck Have you ever played Civ V with the Vox Populi mod? If so, what are your impressions? I hear it improve V's AI a lot.
I finally got Civ V to work on my Win 10 rig and started a run through with Vox Populi. So far been impressed with it.