Which civs go with which victory conditions?

Louis XXIV

Le Roi Soleil
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Simple question, but I'm not sure if the answer is simple. Obviously, for someone like France, you can say cultural victory, but others are much more difficult. I was playing the Arabs because they seemed naturally suited for diplomatic victory. However, while playing, I noticed that the extra gold might work even better for spaceship victory because of research agreements. Plus, they support larger empires, so you'll have more cities for spaceship parts.

So what civs do you think are best suited for each victory condition?
 
Germany for domination: First expansion wave during the medieval era and the second during the industrial era - Perfect.
Babylon for culture: Can have a small, easily defended empire without science being held back too much - At least fairly good.

But these are pretty obvious I guess.
 
Actually, I wouldn't say Babylon is obvious, I always thought of them as science victory.

Another obvious one would be Japan and the Mongols with domination.
 
Several civs are extra good at various aspects of domination:
Mongols and several others: UUs
Russia: The extra Iron & Horse resources among others
Arab: Extra oil.
Germany: reduced maintenance for land units + free troops from barbs.
And for happiness of large cities (annexed) with Court Houses: India

Aztecs have the conquest induced cultural victory possibility.

many other

Among the peaceful types:
Siam has city state bonuses for both cultural & science
Korea's science bonuses for all specialists also help a cultural victory
Babylon is tailor made to a science victory. (When going Cultural you want more Great Artists instead of more Great Scientists)

As to Diplomatic, if your wanting lots of City State allies for the full game, then Greece has an edge. But if your simply doing the one or two City states most of the game and waiting until after the UN to buy up allies, there's no real benefit to Greece's UA.
 
I play as Rome primarily and I have achieved every victory with them. There UU's and UA's seem to suit both war and peace. I don't pick a leader to try and win a certain victory, I just pick whomever I feel like at the time and because I play for fun, I often don't know what victory I want for hundreds of turns.
 
I actually have thought of 1-2 victory types, some depending in historical, some on their abilities, and how I see it fit.. to be perfectly honest, I think most civs can go for every victory type and benefit from it. This is which victory type I give to each civ, this is usualy their primary victory type

America - Diplomatic
Arabia - Diplomatic
Aztec - Cultural
China - Domination (used to be Scientific)
Egypt - Cultural
England - Had issue with this one, I finally settled on Diplomatic
France - Cultural
Germany - Domination
Greece - Diplomatic
India - Cultural
Iroquois - Diplomatic
Japan - Domination
Ottoman - This also was hard to choose, and once again I settled for Diplomatic
Persia - Cultural
Rome - Domination
Russia - Scientific
Siam - Diplomatic (for quite a while I somehow fell on Cultural for Siam, until I realised what their ability was xD )
Songhai - Domination
Babylon - Scientific
Mongolia - Domination
Spain - Diplomatic
Inca - This is probably the most weirdest civ, I still don't have a solid victory, it seems to be working with any really
Polynesia - Cultural
Denmark - Domination
Korea - Scientific
 
I actually have thought of 1-2 victory types, some depending in historical, some on their abilities, and how I see it fit.. to be perfectly honest, I think most civs can go for every victory type and benefit from it. This is which victory type I give to each civ, this is usualy their primary victory type

America - Diplomatic
Arabia - Diplomatic
Aztec - Cultural
China - Domination (used to be Scientific)
Egypt - Cultural
England - Had issue with this one, I finally settled on Diplomatic
France - Cultural
Germany - Domination
Greece - Diplomatic
India - Cultural
Iroquois - Diplomatic
Japan - Domination
Ottoman - This also was hard to choose, and once again I settled for Diplomatic
Persia - Cultural
Rome - Domination
Russia - Scientific
Siam - Diplomatic (for quite a while I somehow fell on Cultural for Siam, until I realised what their ability was xD )
Songhai - Domination
Babylon - Scientific
Mongolia - Domination
Spain - Diplomatic
Inca - This is probably the most weirdest civ, I still don't have a solid victory, it seems to be working with any really
Polynesia - Cultural
Denmark - Domination
Korea - Scientific

For most of the civs listed as Diplomatic above; I'm not seeing anything in their UA that's especially good for Diplomatic victories. (Bottleneck isn't usually discovery of city states; Arabs extra cash helps whatever form of victory their after.)

I can see Greece & Siam as long as you define it was as of city state allies throughout the game. (And both those AIs do seem to love getting CS allies more than other civs.)
However city state induced cultural victory still faster as Siam than Globalization. (And so is city state induced science victory [maritime growth])
 
IMO, it's much easier to list the VC's that are not suited for certain civs than those which are. Mongolia, Japan, Germany and Ottomans get absolutely no bonus towards anything but domination, so all peaceful victories put them into unfavorable position. America is pretty close there as well. As India early warring is harsh, but later if you don't mind to abuse courthouses, it becomes a great warmonger. The rest are free picks and can be used to any victory almost equally well.
 
For most of the civs listed as Diplomatic above; I'm not seeing anything in their UA that's especially good for Diplomatic victories. (Bottleneck isn't usually discovery of city states; Arabs extra cash helps whatever form of victory their after.)

I can see Greece & Siam as long as you define it was as of city state allies throughout the game. (And both those AIs do seem to love getting CS allies more than other civs.)
However city state induced cultural victory still faster as Siam than Globalization. (And so is city state induced science victory [maritime growth])

:shrug: I don't play to be the best I play for fun, and that's how the victories fell, most of them just feel appropriate, like Washington, because he's started USA and all xD.
 
IMO, it's much easier to list the VC's that are not suited for certain civs than those which are. Mongolia, Japan, Germany and Ottomans get absolutely no bonus towards anything but domination, so all peaceful victories put them into unfavorable position. America is pretty close there as well. As India early warring is harsh, but later if you don't mind to abuse courthouses, it becomes a great warmonger. The rest are free picks and can be used to any victory almost equally well.

Actually, I've won peaceful games as Japan, Germany, and Ottomans. (I won as Mongolia before the first patch in the Mongolian scenario)

I normally play with aggressive barbs on, and so there is still some fighting in peaceful games. But its true their UAs didn't really help me much.
 
Actually, I've won peaceful games as Japan, Germany, and Ottomans. (I won as Mongolia before the first patch in the Mongolian scenario)

I normally play with aggressive barbs on, and so there is still some fighting in peaceful games. But its true their UAs didn't really help me much.
Sure. You can win any way with any civ. There is nothing to argue about. And that's one of the best aspects of Civ5, IMO. You really can't name a weak civ. They all are quite well balanced. I only mentioned what civs don't get bonuses towards what VC's. It's pretty obvious launching spaceship is easier with Babylon than with Mongolia. But it doesn't mean you can't do the latter.
 
Maybe I should re-ask this the other way. With each victory condition, who are the best Civs?
 
For Inca I would say Diplomatic/Dominatin. Depending on what you feel like. Saving gold from improvements and on roads, and free improvements/roads on hills gets you quite a bit of cash. Add Machu Picchu to your empire and you are pumping out gold like crazy even without many/any gold buildings.

Plus you can't underestimate the easy movement over hills. Makes terrain easy to move in and out and with slingers/crossbows you can effectively destroy anything in hills. In multiplayer there are many a game where my slingers/crossbows become a deadly force because of the UA
 
Every civ is good at any victory typ but there are some civ that have a advantage at some victory
This is a list of all the civs and which victory they have the best advantages in :



America :domination
Dynamic civ but the extra sight is more usefull for domination.

Arabia :Culture
Culture victory because you will have less gold if you have 3 cities bazar helps

Aztec :Domination
Domination victory beat you're opponents and get happiness other bonusses from social policies.

China : Domination
Domination better great generals

Egypt :Culture
culture victory can get early key wonders and build wonders in every city

England : science
Some people say but domination But I thinx their units and bonusses are really strong in the defence only the longbowman is good for early conquering So The best way to win is science


France : Domination
Domination victory good units and quick expansionist(liberty) and more social policy happiness

Germany :Domination
You can get more units because of the UB and landskneghts are good unit to spam

Greece : Diplomatic
Because you will use a lot of city states you're logical choise for victory is diplomatic but this is one of the dynamic civ pick any victory you want


India : Culture
Culture UA helps when you have smaller empires

Iroquois :Domination
The early unit that doesn't require iron can be usefull for domination

Japan :domination
Bushido is really helps at fighting wars

Ottoman : Domination
2 Strong unique units

Persia - Culture /scienice
Because you can get more money if you have less cities more happiness more golden ages. Or you can get massive population because of the happiness


Rome : Domination
Early strong units

Russia - domination
more iron units early on better conquest

Siam - Culture
the city state bonusses and a good defencive unit and university that gives culture

Songhai - Domination
CASH CASH CASH and strong horse units

babylon- science
Great scientist are strong for a science victory

Mongolia - Domination
Keshiks are strong early units.

Spain - Domination
Because they have great units conquistador and tercio's


Inca - diplomatic
You can get a lot of gold from the start to the end because of the low maintainance. In the late game you will see the difference.

Polynesia - Cultural
Because of the unique tile improvement

Denmark - Domination
The unique ability and units.

Korea - Scientific
The unique ability of course and good defencive unit


Lol One thing is for sure in civ 5 there are a lot of civs that are good at domination
 
Maybe I should re-ask this the other way. With each victory condition, who are the best Civs?

Limiting to just the top of the class

Diplomatic: Assuming you want the allies the full length of the game and not just the turn before the UN vote ;)

Greece (cheaper maintenance of allies)

Siam (more benefits instead; including Cultural giving faster progress thru the Patronage tree while Maritime giving faster growth for more money for more city states)

Science:
Babylon (massive number of GS; settle first one, pop the rest at times that they assist with RA median abuse)

Korea (basically a free RA for every science building built in your capital + extra science from all specalists)

Right below them would be Siam. (More food from CS allies & Wat abuse)

Cultural:

Siam (CS induced) stands out as top in my book.

Several civs in the second tier (very good but not as good as Siam)

Domination:
Mongols win this category based on the strength of their UU alone.
 
Limiting to just the top of the class

Diplomatic: Assuming you want the allies the full length of the game and not just the turn before the UN vote ;)

Greece (cheaper maintenance of allies)

Siam (more benefits instead; including Cultural giving faster progress thru the Patronage tree while Maritime giving faster growth for more money for more city states)

Science:
Babylon (massive number of GS; settle first one, pop the rest at times that they assist with RA median abuse)

Korea (basically a free RA for every science building built in your capital + extra science from all specalists)

Right below them would be Siam. (More food from CS allies & Wat abuse)

Cultural:

Siam (CS induced) stands out as top in my book.

Several civs in the second tier (very good but not as good as Siam)

Domination:
Mongols win this category based on the strength of their UU alone.

At the moment I put the Inca over Siam and Greece for Diplomatic. Even though they probably weren't made for Diplomatic victory, the massive gold per turn with them makes it one of the easier victories possible. Plus terrace farms can allow for production/tall cities allowing you to do well enough in science to reach Diplomatic victories quick.
 
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