which difficulty ?

furiaceca

Chieftain
Joined
May 1, 2017
Messages
1
which difficulty used ?
The prince's modality, which would be the normal one, seems too simple
 
It's up to you ton find your level. I'm most comfortable playing where I get challenged to win but don't get completely frustrated I'm not good enough to overcome the AI advantages and rage quit. Which for me is emperor. I play on king when testing a new civ or strategy
 
I find that to some extent map type can determine what difficulty level I use. As an extreme example: If I play as Montezuma on the True Starting Locations Earth Map with all of the other Civs located on other continents, I can play at Deity level and win easy. With most other maps I play on Prince or King level. Though I do try to increase the level from time to time.

Generally speaking the more isolated I expect to be the higher I set the difficulty level when starting a game.
 
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I usually play on chieftain so that I will be able to do what I want. Before the last patch I played sometimes warlord and once prince. I play on the weekend to have fun and relax.
 
Immortal just because Deity all but forces you to play a certain way.
 
I prefer King, which worked fine for Norway, but it's just a bit too easy for Persia.
 
King or Emperor. I usually set everything to random, so there's not much reason behind why I choose one or the other. I've won some deity matches, but I have more fun on lower levels. I like how I can do weird things on Emperor, causing a lot of trouble for my empire and still manage to win in the end.
 
Usually King, sometimes Emperor. Higher than that is boring due to forced playing style. Civ, for me, regardless of of Civ (1+) has never been about "can I win or not", it has been about the journey (i.e. how I get there). I simply have a more fun and enjoyable journey on King/Emperor.
 
I just set it to deity from the start and acclimated to that.

I don't buy the "forced style at deity" line of thinking. That wasn't true even in civ 4, where deity was much, much harder.
 
I usually play on chieftain so that I will be able to do what I want. Before the last patch I played sometimes warlord and once prince. I play on the weekend to have fun and relax.
I usually play on the lower levels too, like you I play to relax and the higher levels are less forgiving and just end up feeling like work.
 
I find I can do what I want on Prince and it's not a total rollover (at least if you play peaceful). No need to go any lower. The AI is still fairly easy on Prince, but at least they get a little bit down the tech tree.
 
Formerly, I played mostly on Prince, but I have switched to King. In Prince, you could wait around and you would slowly get stronger than the AI as long as you play somewhat decently. In King, you have to aggressively and skillfully develop your empire in order to outpace the AI peacefully, making taking a few cities a better strategy in this difficulty than Prince.
 
However, there are a couple of ways that this game actually gets easier when you move up the difficulty levels.

First, the principle example: there are two fundamental concepts in the game: a.) this is a wide-strategy game, having more cities means being more powerful and winning becomes easier. b.) the AI is absolutely atrocious at combat. Putting those two things together, higher level AI get so many cities out, and they do it so quickly, that successfully running a campaign against them gets you so much power, and isn't that difficult since they are so bad at combat.

Second, wonders. As the difficulty levels progress, the AI gets these earlier and earlier. Combined with the first point, this just means that YOU get to take advantage of the wonder bonuses earlier because they are building them for you.

Third, espionage. It's kind of useless at the lower levels; you're usually just defending your own cities because by the time espionage rolls around, you're already dominant. But at the higher levels, OMG what a difference they can make. free great works, tech boosts, almost unlimited gold, it's such a potent part of the strategy at high levels and just a defensive aside at lower levels.

Fourth, admittedly I'm stretching here as it only applies to one civ, Russian trade routes. The AI starts with something like 4 extra techs and civics at deity, and because of the three city starts, they usually pull away from you in the very beginning of the game. Their advantages just add to your trade route bonus as Russia.
 
which difficulty used ?
The prince's modality, which would be the normal one, seems too simple

Note that the Civ VI AI actually plays with Chieftain level handicaps. (So did Civ V prior to BNW until it was replaced with "AI Default Handicap")

Anyway, the next level to try if Prince is too simple is King.

As to King itself, compared to Prince:
AI gets minor production, science, and cultural bonuses.
AI gets one free tech but more importantly one free civic so it can run policies immediately.
I think the AI might get a free builder as well on King.
 
Note that the Civ VI AI actually plays with Chieftain level handicaps. (So did Civ V prior to BNW until it was replaced with "AI Default Handicap")

Anyway, the next level to try if Prince is too simple is King.

As to King itself, compared to Prince:
AI gets minor production, science, and cultural bonuses.
AI gets one free tech but more importantly one free civic so it can run policies immediately.
I think the AI might get a free builder as well on King.

According to the wiki(http://civilization.wikia.com/wiki/Difficulty_level_(Civ6)), on King the AI gets one euraka for a civic and a tech at the start. As well, the AI gets another warrior at the start for each difficulty up.

They get more bonuses that can be seen on the wiki page.
 
Immortal usually and emperor when I'm trying something new. King when playing hotseat with friends who are playing for the first time.

Used to play deity but after being contained by India playing Emperor first game post spring patch, I never got down to playing deity after the patch :cringe:
 
As my time between games has started to get longer, I've just dropped back to Prince or King level. It just a bit more relaxing, I'm not cursing at the little computer gits settling in my back yard.
I bought Stellaris recently too, I'm gonna give that a whirl later in May when I have a couple of weeks holiday coming. Winter holidays are the best for strategy games.
 
I've won a few times at Deity (pre-latest patch) but I tend to play Emperor most of the time, and sometimes bump back up to Immortal. I'll very rarely drop down to King if I want to have a "do anything I want and still get the easy-win" game. Sometimes (although not in the past 2 months) I would just play whatever GotM was running. Hmmm... (Wanders over to look at the new GoTM)
 
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