@Sogno di Volare
Yes, it really does depends on where you start. But I'd like to point out, that early boosts are stronger than late boosts. At the beginning of the game those 2 or 3 will get you to your first government in double the speed which is gonna be huge advantage, because it will help with establishing your early expands, help you create an army to not be contested by other players or barbarians and generally improve your resources.
If you have the proper surroundings this is the best one to pick, because they are tiles you want to work anyway. Grassland horses start with 3/1, cows and sheep with 3/0 and pastures give +1 production, which makes them aside from hill jungle peppers, some of the best tiles.
And culture is not generally something you want to invest heavily in, as when it comes to expanding borders they are fairly cheap (or rather money is abundant) and in higher difficulties at least you'll have other things to contend with, which makes your hammers (or district limits) too valuable to be spending them on culture. But culture is generally more valuable than faith.