[BNW] why AIs feel to be inconsistent?

tramwajg

Warlord
Joined
May 9, 2014
Messages
273
Location
Poland
so, I usually end up fighting the whole world and conquering half of cities, even though I don't want to, usually it goes like:
1. civilizations want to declare friendship, I do
2. one of them is unhappy I declared friendship
3. one of civs asks me to join their war against other civ
4. if I refuse, the one who asked stops to like me, and occasionally the one I refused against, will denounce or wardec themselves
5. if I agree, the civ I supported seem to not remember it at all, yesterday I had a case when civ I was in defense pact with, asked me to help in joint war, then they stopped friendship declaration because I am warmonger, became hostile, and wardecced me themselves
what is logic about it? I'd wanna build up peacefully, but if I try to, they will attack, and even if I try to be friends with one or two, they will randomly change their mind later on, and attack anyway? anyone has idea how to have a more peaceful and diplomatic game?
 
anyone has idea how to have a more peaceful and diplomatic game?
Yes : the answer for this game is build peacefully, build some units if you can for dissuasion, but most importantly : bribe civs that amass troops near your borders to attack someone else. I won a Deity game that way, and I had only 5 cities and 2 units. When I was looking at AIs nuclear bombing themselves, I was building the spaceship ! But I really had no time to build everything not essential, not even units. It was a fun game !
 
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