so, I usually end up fighting the whole world and conquering half of cities, even though I don't want to, usually it goes like:
1. civilizations want to declare friendship, I do
2. one of them is unhappy I declared friendship
3. one of civs asks me to join their war against other civ
4. if I refuse, the one who asked stops to like me, and occasionally the one I refused against, will denounce or wardec themselves
5. if I agree, the civ I supported seem to not remember it at all, yesterday I had a case when civ I was in defense pact with, asked me to help in joint war, then they stopped friendship declaration because I am warmonger, became hostile, and wardecced me themselves
what is logic about it? I'd wanna build up peacefully, but if I try to, they will attack, and even if I try to be friends with one or two, they will randomly change their mind later on, and attack anyway? anyone has idea how to have a more peaceful and diplomatic game?
1. civilizations want to declare friendship, I do
2. one of them is unhappy I declared friendship
3. one of civs asks me to join their war against other civ
4. if I refuse, the one who asked stops to like me, and occasionally the one I refused against, will denounce or wardec themselves
5. if I agree, the civ I supported seem to not remember it at all, yesterday I had a case when civ I was in defense pact with, asked me to help in joint war, then they stopped friendship declaration because I am warmonger, became hostile, and wardecced me themselves
what is logic about it? I'd wanna build up peacefully, but if I try to, they will attack, and even if I try to be friends with one or two, they will randomly change their mind later on, and attack anyway? anyone has idea how to have a more peaceful and diplomatic game?