Why can't my workers irrigate this tile?

lummoxybez

Chieftain
Joined
Jul 31, 2018
Messages
19
Spoiler We refuse to irrigate :
upload_2018-9-6_12-59-49.png


There is fresh water, and no forest/jungle over the grasslands tile, yet these workers don't have the option to irrigate.
 

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What do the tile details show if you rightclick on the tile? Does it include the extra commerce from the river? What is the food yield?

What happens if you mine the tile? Does that enable you to irrigate? Right now my best guess would be that the tile is irrigated already but the display does not indicate that.

What happens if you use the I on you keyboard? That should make the workers irrigate.
 
I had a similar situation in a game I started a couple of months back (but then quit), where I founded several towns that appeared to border rivers, according to every indication that I could find (e.g. graphics, increased commerce on the tile) but Aqueducts nonetheless appeared in those towns' build-lists, i.e. the game didn't recognise that the town was on a freshwater source.

The only thing I can think of is that this is actually some kind of glitch which occurs due to the closely placed river(s)? That is, even though the graphics show two 'parallel' rivers, the branch along the NW of the tile (SE of your Workers) is spurious.

In the Editor, rivers appear to be defined by the tile-corners they connect, rather than the tile-edges they follow. So you can see that kind of thing happening when you try and place rivers manually: you only have limited control over where the river-graphic is placed.

For example, this intended arrangement:

¯ ¯|_|¯|_ _

...might not actually be 'understood' properly: the 'open' tile-edges might end up getting closed off, so you end up with 2 adjacent 'river-islands'.
 
No response when I use I on the keyboard.
Tile details below:
Spoiler :
upload_2018-9-6_13-41-5.png


I already mined the square 1N of this one and my worker still can't switch to irrigation for some reason.
Makes me wonder whether the river is actually there, but I'm getting the commerce bonus as if it was there.
 
I'm getting the commerce bonus as if it was there.
I'm not sure you are, actually: you already roaded the tile for 1 commerce, but you're in a Republic so you get the commerce-bonus (+1 commerce from any tile that already produces 1 commerce), and you're also in a GA, which I think also adds +1 commerce.

(I'm sure @justanick will correct me if I'm wrong, but I do always seem to earn substantially more cash/beakers from any given slider-settings while I'm in GA)
 
I managed to clear the jungle away a little further down and I can irrigate that square.
So my problem is resolved in a way. I just wanted these grasslands to be irrigated so that Cattaraugus can become a production city.

Spoiler :
upload_2018-9-6_14-11-27.png
 
1 commerce from road, 1 from Republic, 1 from GA and 1 from river would give 4 commerce. The tile is not a river tile.
 
Yeah, probably the graphics system got confused by those many rivers and the tile is actually not on a river.
I have seen that even in one of the standard scenarios that come with C3C: Sengoku
 
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