This.I believe it's a strategy programmed into the AI. They do it to each other too. It helps to stir the pot early in the game and guarantees a rivalry.
This.I believe it's a strategy programmed into the AI. They do it to each other too. It helps to stir the pot early in the game and guarantees a rivalry.
I guess it is self explanatory. It seems to me that it will pass up better city spots to settle directly next to you.
Is is some kind of eventual war strategy or something? Because I sure don't get it.
I played a game last night where Morocco did this. I was getting ready to annihilate him when the Hawaiian snitch made his inevitable appearance and immediately became friends with him.
I can't count how many times I've had a city state next to valuable natural wonders or some civ like Morocco needed to be wiped out, when this jerk shows up as if he is the world's busybody - "I'm telling, I'm telling!".
I would add that, if you're prepared to fight early wars for land, it often does make sense to settle the spots that are likely to be contested (those near opposing players) first. The more secure locations near your own borders should still be available for you to fill in later, and if you do have to fight a war, you'd much rather be defending your own city than trying to capture a city that your opponent built in the same place.
I'm not suggesting that the AI thinks all this through, just pointing out that the strategy it ends up using in this case isn't necessarily a bad one for an expansionist warmonger (within reason- the land in question does need to actually be worth having a city in for this to make sense).
I believe the status of units, including current health and any upgrades, is included in the military score, and it's the military score which the AI measures before declaring war.I suppose he probably planned to attack you and by the time he arrived he re-evaluated the situation and decided to do something else ...
That doesn't sound typical of the AI. They usually declare before moving forces. Was there a second AI past your opposite border that it could have been targeting? Or a city state? Or possibly a barbarian camp quest?Strange. Morocco came very near my borders on my current game with about 6 or 7 units - definitely an attack formation. Thing is, nearly all the units were injured. He then proceed to heal them right on my borders so I braced for an immediate attack. After they mostly healed, he then decided to go back home again! Weird. Ive never seen anything quite like this one - It was as if he was testing me to see if I had enough border guards.
I believe the status of units, including current health and any upgrades, is included in the military score, and it's the military score which the AI measures before declaring war.
I am pretty sure that upgrades do not factor into the military score, and that in turn is a factor in the AI overestimating its chances against the player. Humans value xp highly, and are strategic with promotions. Have you looked at the promotions the picks for its units? Seems to be healing every time.
You are probably correct about health. The AI seems to let units heal when it can, but almost to a fault.
Upgrades, yes. Promotions, I am not so sure. Not clear which are you referring to.
In the case of upgrades, it's easy to prove: just look at your MS before a mass upgrade of your units, and then after. You will see the change.
I meant to say promotions. It's been awhile since I last played CiV.Promotions, I am not so sure.
Now that you mention this, I want to say your military score is a byproduct of the cumulative strength of your units. Upgraded units have higher strength, hence your score increases. That probably means promotions, or at least most promotions, do not adjust your score.In the case of upgrades, it's easy to prove: just look at your MS before a mass upgrade of your units, and then after. You will see the change.
It's programmed to do that. I believe it was an intentional decision.Have you looked at the promotions the picks for its units? Seems to be healing every time.
Military score.What does MS stand for?