Why play civ 3?

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2l84u

Chieftain
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Aug 11, 2004
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Somebody help me out here. Ive played civ3 like 6 times and it really sucked, compared to civ2. I'm beginning to think everyone that plays civ3 should... well nevermind
back on track...

I'll list why this game dissapointed me:

#1 Scale
Many features in civ3 give the game a small-scale feeling.
EX: the units visibly beat eachother, ruining the army-on-army style of civ2 (any imagination is destroyed by the fact that it is ONE person smacking ONE other person)
EX: climb a mountain, see far (WTH? civ2 obviously had squares wider than 12 miles, making civ2 larger scale)
EX: the city styles make the game feel less like empire-on-empire and more like city-state on city-state (fine if u want to play age of empires)

#2 Customization
no way, not gonna happen

#3 Realism
all the rulers are in cheap 3D animation. ok, there goes the whole official world war effect; you're not actually fighting real germans, dummy, cant u see hes a cartoon?
not to mention everything ELSE is cartoon just the same; warriors, terrain, etc.

#4 Technology through time
maybe its just me, but do you guys manage to get gunpowder before 2000 AD? didnt think so

#5 really sorry sound effects and music

the sad thing is, i havent played civ3 for like a year, but i can remember ALL of that
:aargh: :ar15: [civ3]
 
Ok #1 and #2 are actually FACTS
and maybe i do suck, but why wouldnt the comps beat me? i was playin on prince and i was kicking ass, with pikemen, and it was seriously like 1940

...and if u like the music, maybe u should work in a nursery. we need people like u that enjoy that kind of thing ;)
 
2l84u said:
#4 Technology through time
maybe its just me, but do you guys manage to get gunpowder before 2000 AD? didnt think so
It is just you. ;) In my current game I'll have it before I'm out of the years BC. The strategies for Civ 3 are quite different than what worked in Civ 2. Read some of the articles in the War Academy. Every once in awhile I'll play Civ 2 again just because I feel like going fundamentalist and pounding on everyone; however, there is not much thinking involved in that and it certainly isn't challenging.
 
2l84u said:
Ok #1 and #2 are actually FACTS
#2 is an opinion because you haven't given any reason for why it isn't gonna happen. Back up your statement with facts.
 
2l84u said:
Ok #1 and #2 are actually FACTS

:rolleyes:

2l84u said:
#1 Scale
Many features in civ3 give the game a small-scale feeling.

This is not a fact.

(any imagination is destroyed by the fact that it is ONE person smacking ONE other person)

This is not a fact.

EX: climb a mountain, see far (WTH? civ2 obviously had squares wider than 12 miles, making civ2 larger scale)

This is not a fact.

EX: the city styles make the game feel less like empire-on-empire and more like city-state on city-state (fine if u want to play age of empires)

This is not a fact.

#2 Customization
no way, not gonna happen

This is not a fact.

and maybe i do suck, but why wouldnt the comps beat me? i was playin on prince and i was kicking ass, with pikemen, and it was seriously like 1940

I assume you mean Regent, which is insanely easy. Bravo. I generally have gunpowder by 0AD if I'm researching that branch of the tech tree.
 
A game that forces you to use strategy doesn't automatically suck. ;)

#1 Scale
Many features in civ3 give the game a small-scale feeling.
EX: the units visibly beat eachother, ruining the army-on-army style of civ2 (any imagination is destroyed by the fact that it is ONE person smacking ONE other person)
EX: climb a mountain, see far (WTH? civ2 obviously had squares wider than 12 miles, making civ2 larger scale)
EX: the city styles make the game feel less like empire-on-empire and more like city-state on city-state (fine if u want to play age of empires)

I happen to like the improvements on scouting, and if you feel the map is too small, play a larger map.

#2 Customization
no way, not gonna happen

Don't tell that to all the modders here.

#3 Realism
all the rulers are in cheap 3D animation. ok, there goes the whole official world war effect; you're not actually fighting real germans, dummy, cant u see hes a cartoon?
not to mention everything ELSE is cartoon just the same; warriors, terrain, etc.

World war effect? Why don't you try signing some alliances?

#4 Technology through time
maybe its just me, but do you guys manage to get gunpowder before 2000 AD? didnt think so

Congratulations on completely misusing your research options.

#5 really sorry sound effects and music

I keep my sound off most of the time anyway.

I play Civ III because I like the game. Is that a good enough reason? I happened to like Age of Empires too.
 
biggamer132 said:
I happen to like the improvements on scouting, and if you feel the map is too small, play a larger map.
That just proves the scale is really small. tell that to PunkBass

biggamer132 said:
Don't tell that to all the modders here.
are they gonna kick my ass?

biggamer132 said:
World war effect? Why don't you try signing some alliances?
i didnt mean that, i meant its not global-strategy b/c its too small!

biggamer132 said:
I keep my sound off most of the time anyway.
I love you. You're proving everything!

biggamer132 said:
I play Civ III because I like the game. Is that a good enough reason? I happened to like Age of Empires too.
yea, i like you

punkbass2000 said:
WOW, you must really suck. Well, I guess you are used to CivII AI...
Yea nice opinion there punkbass. Congrats on your nerdtranscendence. you totally wiped the floor w/me there...


EX: climb a mountain, see far (WTH? civ2 obviously had squares wider than 12 miles, making civ2 larger scale)

yea, you heard me punkbass. dont get into kindergarten mode on this one. 12 mile squares would mean even if u climb a mountain, u cant see farther than normal.. get it?
 
2l84u said:
the sad thing is, i havent played civ3 for like a year, but i can remember ALL of that
:aargh: :ar15: [civ3]

I don't know why we're all feeding this fisher... Trolling isn't cool. :shakehead
 
WoodenTaco said:
I don't know why we're all feeding this fisher... Trolling isn't cool. :shakehead

ROFL
real civ fanatics dont TROLL, man... thats just not cool... ur not cool... fisher troll fisher troll man troll!
 
Just look at it like this: if you hate the game you're not going to spend hour upon hour sitting behind your PC playing the game, like many of us. You win.
 
That just proves the scale is really small. tell that to PunkBass

No, that just proves you think the game has to do everything for you.

are they gonna kick my ass?

Why don't you ask them?

i didnt mean that, i meant its not global-strategy b/c its too small!

There are at least 5 different map sizes. Pick one.

I love you. You're proving everything!

I've kept my sound off since I've had a computer. What's your point?

yea, i like you

Unfortunately, I don't like people that shove their opinions down people's throats by making them explain why they like something.

EX: climb a mountain, see far (WTH? civ2 obviously had squares wider than 12 miles, making civ2 larger scale)

Then go down to the Civ II forums. It's just a bit down the page.

yea, you heard me punkbass. dont get into kindergarten mode on this one. 12 mile squares would mean even if u climb a mountain, u cant see farther than normal.. get it?

Take your own advice. :lol:
 
BURN HIM!!!!!! HERETIC!!!!! Get the stake ready!
 
biggamer132 said:
No, that just proves you think the game has to do everything for you.
what? explain that to me... please...

biggamer132 said:
ooh... i WILL! i wonder if six or seven slimy zit-faced greasehaired nerdlings could take me... thatd be hilarious

biggamer132 said:
There are at least 5 different map sizes. Pick one.
Once again, missing my point... the scale is too small! map size cant change the fact that u can see farther on mts etc.

biggamer132 said:
I've kept my sound off since I've had a computer. What's your point?
u wouldnt know if the sound suckd then.

biggamer132 said:
Unfortunately, I don't like people that shove their opinions down people's throats by making them explain why they like something.
you didnt have to respond; ur doin me the favor i askd
fisher troll man troll!
 
Moderator Action: 2l84u - warned for trolling. The rest of you, if you don't like what he's posting, don't egg him on. Report the post. :)
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889

I'm going to leave this open for now, so long as you people can debate intelligently, without trolling. Not liking Civ3 is fine. Discuss it rationally, without the flaming and trolling.
 
If you're having problems with the game, try reading the War Academy.

If you don't like the scale of the game, there are more then enough options to customize to your liking. If you don't wish to customize them yourself, check out the Creation & Customization forum and download custom units, techs, maps, scenarios, terrain tiles, general graphics, mods, etc.

If you want to troll, please use another forum.
 
First off, I can't possibly understand what exactly it was you were looking for when you came here and posted derisions of Civ 3 on a Civ 3 forum. Perhaps you seek the attention of conflict with legions of vetran fanboys. In that case, you are a troll. But for all I know you're actually willing to be convinced about Civ 3, and this is all a straw man argument. Naive trusting soul I am, let me try to convince you that Civ 3 is a good game.

First off: The scale thing. Civ has never really been big on scales. The standard tile has a diameter of 10 miles. Big deal. The timespan thing is also an issue. After all, could you really recreate the destruction of the Thirty Year's War in fifteen turns? Probably not. These are concessions that we make when playing Civ.
The one-on-one combat, I must admit, is something I also dislike. However, multi-units are readily available and alleviate this imagery problem.
Finally, it is fair in a certain sense to say that Civ 3 gives the feel of a leauge of city states more than a unified nation, especially in the fields of corruption and certainly when it comes to food production and shield pooling (no more trade units, so forget about feeding North America on the bread of the Great Plains.) However, with the proper strategies and nation planning, these problems are in no way gamebreaking.

Second thing: Customization. This part of the game, I must concede, is by far inferior in Civ 3 to its Civ 2 equivilent, for want of events files. The omission of events is a critical weakness in Civ 3 modding. In no way, however, does it make modding impossible. The Conquests scenarios of the expansion pack of the same name are apparently quite good. There is also a full section of this forum dedicated to making quality scenarios and mods for Civ 3. I suggest that you check it out.

Third: The cartoon factor. According to Firaxis, the human body is an ugly, ugly thing. (except for Theodora. Mmm...) I suggest you get used to this vision. We all have. Besides, you knew that these leaders you're interacting with aren't actually real... right? As for units, yes, certain features (most notably the extremes) are rather grotesque, but that really doesn't bother anyone aside from first-time unitmakers, and perhaps the occasional obsessive. Plus, there are plenty of alternative graphics available for the terrain. Modder Snoopy's graphics are a staple of these here parts.

Fourth point: Play a higher difficulty level.

And Fifth: That's really a matter of opinion. Besides, you can replace any sound in the game with your own personal preference. I personally use the Civ 2 Wonder heralds in place of the default Civ 3 GW sounds. And I assume you know how to run a music CD in the background.

I hope that I've pointed out the good things about Civ 3 and effectively deflated the arguments presented. But if I haven't, please refrain from egging on the forumers any more. It's not cute and it's a good way to lose a limb.
 
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