pthieu1986
Warlord
- Joined
- Nov 19, 2012
- Messages
- 241
we actually get oil source sometimes but the game should have a new unit like an icebreaker to carry land units across the poles and moves can be limited to ONE like mountains.
- I always assumed that an open terrain tile next to water was a "beach" tile.
could had been the same size as oasis and lakes, we could have a small tile of sand near the sea providing tourism (which appear in this expansion), and beachs and tourism are very related.
oases aren't a base terrain type, and lakes are much bigger than beaches. let's say a tile represents 50 miles on a map (that'd be something like a continent on a standard size map). having the great lakes (in north america) each take up one or two tiles would make sense because they're about 50 miles wide. beaches, on the other hand, are closer to 50 feet wide, or, 1/5000 of the width of the tile.
i think you're saying that you want beaches to be a terrain feature like jungles. but, again, jungles and forests can be hundreds of miles wide.
considering all this, what are you suggesting is the proper frequency of the beach along the coast of a continent. or, say, where would you place beaches on north america or europe on a standard size map? and what do you suggest as the tile yield?
I think its important to keep Ice but would make it give a huge Science boost.
It totally was. Look up the history of the Northwest Passage, or rather the lack of history that had Europeans pulling their hair out for hundreds of years.![]()
Indeed look what happened to Henry Hudson in 1611. After sailing around the arctic for a year being blocked by ice his crew mutinied and left him in a row boat in what is now Hudson Bay Canada.
yeap you said more or less what i meant with this thread, i said the yield to be suggested with tourism (which appears in BNW) and money, beaches could appear randomly like any other terrain, and could appear in some parts of the coast, just a half hexagon (a full hexagon square is the normal size of a type of a yielded terrain), now beaches could be improved or not like oasis, the same could be with cliffs near coast which could be worked as mountains next to water.
my dear a terrain next to water can be a tundra, a desert, a river, forest, jungle as a coast but never a beach nor a cliff.
what i meant with useless ice blocks was the fact we cant to do anything with it so the word useless, i didnt meant the ice terrains, but the small icebergs we find, and in history those werent a problem at all to phoenicians, greeks, italians, portuguese, venitians, egyptians, etc etc....
I think its important to keep Ice but would make it give a huge Science boost.
It's a shame no Civ game has a true globe map, there could be a science race for North and South poles.