rahorvat
Warlord
I have come across an interesting part of the code...
For example if I as a Player have built Pyramids, the benefit from given wonder obsoletes after any Player develops the Communism.
I have thought that:Player which has built, for example, Pyramids has to develop Communism and at that point Pyramids are obsolete!
But, according to manual:
"However, the benefits of the ancient Wonders and most of the Wonders of the Middle Ages may not stand for all time. Objects and accomplishments that awed the ancients may not similarly inspire the people of the Industrial Age. The achievement of later advances may end the benefits of later Wonders, regardless of whether your civilization or another makes the cancelling advance."
So, the first holds true, if any Player (not just Player which possesses the Wonder) has developed a technology by which a given Wonder is obsolete, it cancel's it's effect completely.
For example if I as a Player have built Pyramids, the benefit from given wonder obsoletes after any Player develops the Communism.
I have thought that:
But, according to manual:
"However, the benefits of the ancient Wonders and most of the Wonders of the Middle Ages may not stand for all time. Objects and accomplishments that awed the ancients may not similarly inspire the people of the Industrial Age. The achievement of later advances may end the benefits of later Wonders, regardless of whether your civilization or another makes the cancelling advance."
So, the first holds true, if any Player (not just Player which possesses the Wonder) has developed a technology by which a given Wonder is obsolete, it cancel's it's effect completely.
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