Worldreligions or Generic-only-Religions

Worldreligions or Generic-only-religions


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There are three types of religions in the world. Universalizing religions. Ethnic religions. Traditional religions.

Islam, Christianity, and Buddhism are universalizing religions.
Judaism, Taoism, Confucianism, and Hinduism are ethnic religions.
Traditional religions is a generic term referring to tribal religions and religions that deal with spirits within inanimate objects or animals and such.

Islam, Christianity, and Judaism are all Monotheistic religions. The first monotheistic religion, according to some but not all scholars, was Zoroastorianism or something like that. Spelling is probably wrong.

Taoism and Confucianism fall under the category of philosophical religions, in that they make little or no pretense at defining deities and such, but they do have a religious aspect to them, making them different from thorough philosophies (which are more openly compatible with religions in general).

Hinduism is an extremely polytheistic religion, with over a thousand different gods. However, it is also a very fluid religion with many different beliefs within its practicing populace. In fact, some Hindus believe that the thousand+ gods are really just faces for one God, and that they are potentially compatible with the three monotheistic religions. The best demonstration of this, I think, is Sikhism.

Anyways, I think the current implementation of religion is fine as is.

Edit: I'm an evangelical Christian, so I'm biased. As it is, the current system in Civ IV is the least offending one to a religious person such as myself. I don't pretend to represent others, but in my case, I like things the way they are. Don't implement religious traits.
 
what about instead of researching technologies and getting a religion at random intervals prophets would like jesus, muhammed and buddha were born. Like great people only way rarer and you had to choose what to do about them like he said
 
Sohan said:
The first monotheistic religion, according to some but not all scholars, was Zoroastorianism or something like that. Spelling is probably wrong.

As far as I know, the first monotheistic religion whas Atonism (who only lived for a short time in Egypt)

Anyway, I also think things should stay as they ar, but I should like to se implementation of new religions. Those I think is best is Zoroastrism, Sikism and Shintoism.
 
Religious victory?

I'd like to know what its proponents think are the conditions that would best describe that.

To my mind, it should be at least as risky as the old Morganite Corner-the-Energy-Market of SMAC. So, if the objective is to have one's religion(s) in every corner of the globe, in every city of every civ in the world, I think there would have to be more elements to the victory condition than merely successfully evangelizing one's religion. For example:

Beyond the existing negation of missionaries by means of Theocracy civic in a rival Civ, have an equally neutralizing element from their or your adoption of Free Religion.

Likewise, there should probably be some element of institutitional religion in those other civs and cities, perhaps letting the sponsoring/evangelizing civ spend resources to build temples and more of that religion in other civ's cities. With all the danger that poses to the sponsoring civ's resources and culture.
 
Zapple, you're thinking about the right problems when you say that Theocracy is an incredibly easy way to halt a religious victory. I'll add that conquering the hell out of someone and spreading your missionaries, let alone razing their cities, is the best way to spread your religion to all corners of the globe.

I don't think religion is robust enough to support a victory condition. Not in its current form.
 
I think you should create religions with civics, so your religion is Civic one: Monotheastic
Civic two: Tolerent of other faiths as long as they are:
Civic Three: Monotheastic

and you name it, or you could pick a already created moddle, like buddesm would be a meditation related, reancanastic, Tolerent of other faiths indeffinetly faith. so they have traits, and you can create your own or make one up, the traits also have effects.

And there could be loads and loads of already created moddles, and the computer can pick a already created moddle, or make its own.
 
From the evidence of wikipedia it would seem Prince Ares is correct. Atenism may pre-date Zoroastrianism by many hundreds of years or the two may have been ridiculously close. Specualtion of the beginnings of Zoroastrianism are 1400BC-1000BC, with Atenism placed in the 1350's BC. With Zoroastrianisms beginnings unclear, a final call cant be made.

As small as it was, i cant help but feel that it should be in the game. If Akhenaton had played the game of rulership better it may have endured and spread.

http://en.wikipedia.org/wiki/Atenism
http://en.wikipedia.org/wiki/Aton
http://en.wikipedia.org/wiki/Amenhotep_IV
http://en.wikipedia.org/wiki/Zarathustra
 
Atenism was probably henotheistic and not monotheistic. That is, other Gods exist, but they're all losers. This one guy is the best God.

At the end of the day, the developers decided to only include 7 religions because that seemed to be the magic number. 8 or more made religions too common, too easy to get, and thus had huge sway on game balance. I think they chose a good seven, as far as cross-cultural appeal goes.
 
An odd coincidence, to be sure, given the number seven's theological importance to Christianity.
 
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