Would you be offended

would you be offended


  • Total voters
    175

Ghafhi

Warlord
Joined
Jul 9, 2005
Messages
206
If religions had special abilities. Eg muslims can build suicide bombers, christian crusaders, jew zionist.
 
the point of religions in this game is just to be another tool of diplomacy and culture ..not to be specific..i dont like the idea because it would bug more people then it would satisify..in the game. all religions will be same except for graphics and names...why complicate it. and by the way. islam is not the only religion that has produced terrorists..so dont generilize. it doesnt bug me..but it certainly will bug others(and dont say jew either. not like that at least)
 
I would definatly be offended if vbraunism didn't make me produce anything in 1 turn.

Otherwise, I don't understand how why you would get offended by a civ game...
 
I personally wouldn't be offended, but thousands of others would. By giving one religion a special ability, you're saying that they're better than other religion in that respect, something that is not wise when you're trying to sell a game. People will be mad when they see their religion downplayed compared to another.
 
In civ, religion should just stay game element. But I will be offended if specific religious abilities will be introduced.
 
Yes I Would be offended, and I am Offended right now. Zionists?!? That's like giving the Fascism Tech Brownshirts and Stormtroopers as a Unit. Besides, We all know someone's bound to do the Suicide Bomber as a Cruise Missile substitute sooner or later. Frankly, I'd Give The Hebrews when Someone mods them as a Civ, The Haganah as an Infantry Replacement UU, Something much more Respective.
 
A very quick note:
I think it is kind of stereotyping when connecting Islam with Suicide Bombers for example.

And on a related note, this is a game, but I still think that religions should not be given characteristics because there are LOTS of people who might and will get offended.
 
Yeah, if the only unique unit they could come up with for muslims would be suicide bombers that would be offensive, unless the special unit for christians was 'abortion doctor murderers.' That would be equal since both have about as much connection to the orthdox religion as each other.

The special unit for Islam should be the ghazis. They were badasses and they paid for themselves, sounds like a special unit to me :), Christians could get Jesuits (as spies/scouts), etc.

p.s. I didn't vote in the poll since I'm not sure if the question is "are you offended by my examples" or "are you offended by the idea of special skills for religions" I suspect the former.
 
I suspect a lot of the ones voting yes do it for other reasons than themselves being offended... atleast by the notion of religions having special abilities.

Crusades, Suicidebombers, Pope, Reformation, Jihads, DalaiLama, Ayatollahs etc...Most of us do some sort of association to religions when we hear these things. I agree that the examples given in the first post could have been better chosen, although suicidebombers have a pretty strong link to Islam in people's minds, and that's what matters.

Even though I think it's pretty boring the way Firaxis seem to be implementing religion in the game, I suspect it's to keep it easily balanced and with enough freedom for the player. More of a new diplomatic/cultural layer than a true religious historical path which might be harder to accomplish in a good way and probably not exactly what the civfranchise is about. Too bad - the Pope is threatening me with excommunication again in M:TW, annoying, but still very fun.

edit: typo
 
I voted yes given the examples. And I'm not offended by the way, the boni and mali that would be given to a certain religion, but because these boni and mali would be ahistorical...
Take Christianity, You can probably give it every thinkable trait, from fundamentalist extremist (crusades) to the philosophical parts (e.g. deism) to a humanistic and liberal religion (todays 'practicers' for example). I could go on with the list. You could do the same with Buddhism, Islam and the other 4 religions, but I don't want to go on and count everything up in here.

And that's why it's not possible to give religions, eh sorry, 'churches' traits. There's of course the system of acquiring traits, but 1) I don't like it 2) wouldn't the leader traits also have to be acquired? and 3) I don't like it... :)

m
 
frankly, i got offended the second you said muslims can build suicide bombers. i mean seriously, at the very least, there will be debate over the name "suicide bomber".
 
josephstalin said:
In civ, religion should just stay game element. But I will be offended if specific religious abilities will be introduced.
How a person who supports a man who suppress relgion and ideas to the supreme says he would be offended by a relgion having special abilities. I'm not even really sure where I stand on this myself but appears that there is no clear voice so far. I really don't care if they call all jewish people zionist. Maybe everyone here is being a little too PC. We all already associate certain things with relgions so why not have it in the game. Most Zionist are associated with Jew(some christians) most suicide bombers/terrorsit are associated with Islam and most christians have there own thing. The point is I think every religion has had a group of extremist so why not stick em in the game. Never heard anyone complain about fanatics from civ2 and we all know which religion fanticism is associated with today.
 
I'm voted that I was not offended by the idea of religions having specific traits, but that doesn't mean I think it's a good idea. I don't see what benefit it would be.
 
I think it'd be rather funny. I wouldn't be offended. As a Christian i would have no problem building an army of Crusaders!
 
I would not be offended. Its just a game, its not real. So one can do this and one another its alternative history so for example you could end up with Pagan suicide bombers just like the Incas can be the first into space. It means very little if that.
 
Religion should have no "traits" when you first discover it and it is "founded". As you carry out certain actions, such as focus on scientific research, or a strong military. Then, the religion may gain the traits such as "scientific" and "militaristic" or "militant" etc which would shape their beliefs and attitudes which would effect their attitudes towards certain civs and actions.

Acting in an opposite way to the "orthodoxy" might cause some unrest or create a "schism" in the religion, creating a specific sect that has different traits and values.

Perhaps having your citizens following a religion that has certain traits might give you certain bonuses and disadvantages.

I wouldn't be "offended" but i think it would limit gameplay.
 
Ghafhi said:
If religions had special abilities. Eg muslims can build suicide bombers, christian crusaders, jew zionist.
I wouldn't be offended but then I'm an atheist and generally have a cynical view of all religions. I think that religions should allow for special powers/units.
 
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