Wow....

Joined
Mar 6, 2005
Messages
173
Location
MD
I don't even understand how this is possible...
I'm using Intel integrated video on the family spare computer, just incredible. Most of the leaderheads come out as floating eyes, glasses, mouths, earings, and sashes. Victoria is by far the best though:

potato.jpg


Then when I actually play, if I'm zoomed out beyond where I can see units, I can see terrain. If I zoom in enough to see units, I can only see the terrain in the upper left hand corner of the screen (which may have been unexplored, I don't remember). Yeah... this thing has some really weird video coding.
 
RichardMNixon said:
I don't even understand how this is possible...
I'm using Intel integrated video on the family spare computer, just incredible. Most of the leaderheads come out as floating eyes, glasses, mouths, earings, and sashes. Victoria is by far the best though:

potato.jpg


Then when I actually play, if I'm zoomed out beyond where I can see units, I can see terrain. If I zoom in enough to see units, I can only see the terrain in the upper left hand corner of the screen (which may have been unexplored, I don't remember). Yeah... this thing has some really weird video coding.
The Aztec leader is even better when you see him animated...and G. Washinton is a real hoot too! (Don't forget to check out Sid in the tutorial... that is quite unsettling! ) lol

It's called the Cheshire Cat bug...you can find out about it here: http://forums.civfanatics.com/showthread.php?t=135019
 
Ahh, I remember seeing the term Cheshire Cat, but not knowing what it meant...
How does that work? Is the skin really that much harder to render than the other stuff?
 
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