x1 vs. x2 : A Discussion

I'm not going to waste my time on a rookie. I already told him if he could beat Markusf on 1x1x then I'd play him. He obviously didn't therefore I'm not going to waste my time with him. End of discussion.
 
Originally posted by EyesOfNight:
1x1x is disgustingly easy. It is the first form of play I ever learned. I just started playing 1x1x again about 3 months ago. Since then I am viturally undefeated. I am 3-0 in 1x1x duels with Markusf who is one of the best 1x1x players there are.
says who? what an empty statement
That was on a medium map by the way. Another little myth of yours that I can only play small maps.
myth, MYTH? you have never played any others for gameleague ladder then small maps!
Also I hear some of you say that 2x2x makes it so that you can just have big wars and city placement is not needed. My game is, in all intents and purposes, perfect. My city placement takes efficiency to a new level. By the time I build my second city I have planned out exactly where every single city is going to go for the rest of the game.
I have seen your city placement. you can say that im a newbie and i can not understand your advanced thinking patterns, but i find your city placements HIGHLY inefficient. They are just put so, that all land can be covered, you do not even use the better resources early in the game. You dont walk early with a settler 10 turns to reach a strategic blocking location.
Another detail you "purists" like to omit. On 2x2x you must grow while you attack at the same time.
Duh! <IMG SRC="http://forums.civfanatics.com/ubb/rolleyes.gif" border=0>
The ability to combine domestic growth with military from the start is what makes 2x2x harder than 1x1x. Anyone can go out and play 1x1x, there is no threat until it's too late in the game to destroy someone without a great deal of effort.
This must be the stupiest post from you this year Eyes. Growing goes MUCH slower then in 2x2x, so city revolts are FAR more influenting to the population/ expantion.
As far as strategy and city building, I use the exact same stuff I use in 2x2x as I do in 1x1x With the exception that I go Republic in a 1x1x game and I go monarchy then republic in a 2x2x. I can go on and on about why 2x2x is harder than 1x1x.
rotflmao.gif
yes, whatever.

"I play any settings, but I think people like Eyes who flat insist on 2x (and small land on top of that) just can't run with the big dogs."

HAHAHA! You've given me my amusement for the day sloww.

what's so funny? this is true.

[This message has been edited by woke23 (edited May 03, 2001).]
 
I'm sorry woke, I wasn't aware only games on gameleague counted? In fact, if I'm looking at this right, I've played 6 games in the past 8 months for league. So what is it, I don't play anymore, or I play games for fun?

"Growing goes MUCH slower then in 2x2x, so city revolts are FAR more influenting to the population/ expantion."

First of all, if you're going to call me stupid, try to spell stupid correctly and not make a mockery of the English language when you type. And if population growth is slower, that means that revolting is much slower to occur as well!! God damn you're ****ing stupid!

"I have seen your city placement. you can say that im a newbie and i can not understand your advanced thinking patterns, but i find your city placements HIGHLY inefficient. They are just put so, that all land can be covered, you do not even use the better resources early in the game. You dont walk early with a settler 10 turns to reach a strategic blocking location."

Which is why you will always lose to me woke. (Yes, I know you won that one game, and I'm not disputing that, you even won 2 others!) However, if you want to get past losing 6 games for everyone 1 you win then you're going to have to do better than that. Only a complete moron would waste 10 turns to build their first city. Hence your statement of course.

As for the part about you find that I play only one setting true, you must be unaware that I spent a couple of months playing all of apolyton on 1x1x. I have some 1x1x saves in my trophy folder if you'd like to see them. You might learn something.

"Originally posted by EyesOfNight:
1x1x is disgustingly easy. It is the first form of play I ever learned. I just started playing 1x1x again about 3 months ago. Since then I am viturally undefeated. I am 3-0 in 1x1x duels with Markusf who is one of the best 1x1x players there are.
--------------------------------------------------------------------------------

says who? what an empty statement"

I think I made about 3 statements in there. Why don't you try narrowing that question down? Might help your cause.

Sloww...HIER is challenging me on 1x1x, there is no 2x2x game.
 
When I got to the part where you started running your mouth about the ability to write proper English, I quit.

Many involved in Civ are from somewhere other than Florida.
Woke does much better with English than I do with the Norwegian language.
At least you got an exercise in key strokes.
I did notice that much.



------------------
It's In The Way That You Use It

Tuatha De Danann Tribe
ICQ 51553293
 
My my sloww, how bold you have become. Usually you crawl off into a corner when I engage you, but I guess it's different when you have 20 people to support you. As for the Norwegian thing, how did I know you were going to say that? A reply worthy of a simpleton such as yourself.
 
Woke is Dutch... & his english is much better than my Hollander, which is nonexistant. There are some good points buried in both of your & his posts... if you take time to dig though all the bickering & name-calling. One point that he was trying to make, I believe you misinterpeted, Eyes. I think he was referring to getting cities founded at geographical choke points after the earlier settlements have occurred. If this is so ... my questioning of your strategic savy was correct.

Dog
 
"If this is so ... my questioning of your strategic savy was correct."

Oh what a joke. I give up. I don't care what you rookies think of my game. I can take over entire civilizations with just a few horsemen. I can come back against people who have 4 times the cities I do and bring them down with just a couple of units. You are nothing compared to me and I'm not sure why I'm wasting my time trying to prove that to you. From what I've gathered of you so far JC, you are a social/casual player. Hardly worthy of any serious consideration, you are no threat. I told you before, I know what you're going to do before you even do it. So then, why should I care what a few newbies/rookies think of my gameplay? The weak have been trying to bring me down since I started playing, this is nothing new.
 
Yep... you are exactly right Eyes, I am in it for the fun. Doing quite well at it too..thank you. Too bad you are not.
 
HA! Who needs fun when you have as much power as I do? Someday I'm going to take over the world, and my dream will be realized through this game. MUWAHAHAHA!!!!
 
Ha...you are just a toplofty Goblin with delusions of grandeur & we all know it, Eyes. Thanks for the laugh ..anyhow.

If I keep this up .. one one these days I am going to make Phalanx Chatterbox.. won't that be something ?
 
I thought the topic was "1x vs 2x," not "posturing, sabre-rattling, and childish prattle," so this reply may be seen as "off topic."
biggrin.gif


Civ2 was designed to be played with normal production and movement. 2x movement distorts the relative values of the military units. Pikemen suffer, catapults prosper.

The biggest factor no one has mentioned is that 2x games are usually played at King level, 1x often at Deity. To me this is the biggest difference between the two standards, because it's the change that forces me to change my strategy from 4000 BC.

I'd like to play at 1x, any level, but it seems to be difficult to get continuing games. So I play at 2x, for three hours or so, and games end about the time they start to get really interesting.
 
2x movement makes it to easy to invade with no planning, therefore it gives early attackers the advantage. I like the 2x production because you can build expandable cities on mountain tops. This can give you a huge defensive advantage, which is kinda cool, but it does sacrifice some trade output.
 
First of all I enjoy Civilization best of all in it's natural form, 1x. I try to play it that way as often as possible. Sometimes though some people demand x2 because they think it goes faster.

I used to beleive this too, but after a while I realized that x2 actually makes the game take longer you just get more developed. Because of this quicker development you get more troops faster and if you are playing double movement too that means they have to move twice as far, which of course takes twice as long. So bottom line is you have to wait longer for your turn.

------------------
<IMG SRC="http://www.firaxis.com/civ3/images/artarchive/rifleman_render_thumb.jpg" border=0><font color="green">If you cross the border, you better have your green card! </font><IMG SRC="http://www.firaxis.com/civ3/images/artarchive/abrams_render_thumb.jpg" border=0>

[This message has been edited by BorderPatrol (edited June 06, 2001).]
 
Though there isn't any new suggestion from my thought, I totally agree with borderpatrol. I'm so happy
smile.gif
nowaday that I can play 1x1x small more often than before.

It's so easy to gather players and to start a new. but it's so difficult not to quit the game in the middle of it and to proceed it. Especially if we prefer a dead-heat game to just easy-winning one....

Love & Peace
 
I'm constantly amazed by those who claim 1x is a slower game than 2x.

What they have to mean is, it's slower to get things built.
As far as years whistling by, 1x is faster.



------------------
It's In The Way That You Use It
Tuatha De Danann Tribe
ICQ 51553293
 
I'm constantly amazed by the low intelligence levels of the people on Civfanatics. I have absolutely no explanation for this phenomena.
 
Back
Top Bottom