Kael
Deity
Shqype said:I just checked the logs and I found some interesting things in there. The xml.log gave me a whole lot of "[8615.625] info type NONE not found, Current XML file is: Units/CIV4UnitInfos.xml" kind of errors, and similar ones for buildings. Do you know what causes these?
The resmgr.log gave me this:
I don't have the graphics for the first two, so that makes sense, but where are the last two?
And, the PythonDbg.log ends with me founding the city:
Spoiler :Initializing Python
1. Using Python sys path: ASSETS\PYTHON\SYSTEM\email
2. Using Python sys path: ASSETS\PYTHON\SYSTEM\encodings
3. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx
4. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\build
5. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\lib
6. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\py
7. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\tools
8. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\lib\colourchooser
9. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\lib\editor
10. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\lib\floatcanvas
11. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\lib\masked
12. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\lib\mixins
13. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\lib\ogl
14. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\py\tests
15. Using Python sys path: ASSETS\PYTHON\SYSTEM\wx\tools\XRCed
16. Using Python sys path: ASSETS\PYTHON\SYSTEM
sys.path =
['ASSETS\\PYTHON\\SYSTEM\\email', 'ASSETS\\PYTHON\\SYSTEM\\encodings', 'ASSETS\\PYTHON\\SYSTEM\\wx', 'ASSETS\\PYTHON\\SYSTEM\\wx\\build', 'ASSETS\\PYTHON\\SYSTEM\\wx\\lib', 'ASSETS\\PYTHON\\SYSTEM\\wx\\py', 'ASSETS\\PYTHON\\SYSTEM\\wx\\tools', 'ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\colourchooser', 'ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\editor', 'ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\floatcanvas', 'ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\masked', 'ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\mixins', 'ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\ogl', 'ASSETS\\PYTHON\\SYSTEM\\wx\\py\\tests', 'ASSETS\\PYTHON\\SYSTEM\\wx\\tools\\XRCed', 'ASSETS\\PYTHON\\SYSTEM']
sys.modules =
{'copy_reg': <module 'copy_reg' from 'C:\Python24\Lib\copy_reg.pyc'>, 'locale': <module 'locale' from 'C:\Python24\Lib\locale.pyc'>, '__main__': <module '__main__' (built-in)>, 'site': <module 'site' from 'C:\Python24\Lib\site.pyc'>, '__builtin__': <module '__builtin__' (built-in)>, 'encodings': <module 'encodings' from 'C:\Python24\Lib\encodings\__init__.pyc'>, 'os.path': <module 'ntpath' from 'C:\Python24\Lib\ntpath.pyc'>, 'encodings.codecs': None, 'ntpath': <module 'ntpath' from 'C:\Python24\Lib\ntpath.pyc'>, 'UserDict': <module 'UserDict' from 'C:\Python24\Lib\UserDict.pyc'>, 'encodings.exceptions': None, 'nt': <module 'nt' (built-in)>, 'stat': <module 'stat' from 'C:\Python24\Lib\stat.pyc'>, 'zipimport': <module 'zipimport' (built-in)>, 'warnings': <module 'warnings' from 'C:\Python24\Lib\warnings.pyc'>, 'encodings.types': None, '_codecs': <module '_codecs' (built-in)>, 'encodings.cp1252': <module 'encodings.cp1252' from 'C:\Python24\Lib\encodings\cp1252.pyc'>, 'sys': <module 'sys' (built-in)>, 'codecs': <module 'codecs' from 'C:\Python24\Lib\codecs.pyc'>, 'types': <module 'types' from 'C:\Python24\Lib\types.pyc'>, '_locale': <module '_locale' (built-in)>, 'signal': <module 'signal' (built-in)>, 'linecache': <module 'linecache' from 'C:\Python24\Lib\linecache.pyc'>, 'encodings.aliases': <module 'encodings.aliases' from 'C:\Python24\Lib\encodings\aliases.pyc'>, 'exceptions': <module 'exceptions' (built-in)>, 'CvPythonExtensions': <module 'CvPythonExtensions' (built-in)>, 'os': <module 'os' from 'C:\Python24\Lib\os.pyc'>}
sys.builtin_module_names =
('CvPythonExtensions', '__builtin__', '__main__', '_bisect', '_codecs', '_codecs_cn', '_codecs_hk', '_codecs_iso2022', '_codecs_jp', '_codecs_kr', '_codecs_tw', '_csv', '_heapq', '_hotshot', '_locale', '_multibytecodec', '_random', '_sre', '_subprocess', '_symtable', '_weakref', '_winreg', 'array', 'audioop', 'binascii', 'cPickle', 'cStringIO', 'cmath', 'collections', 'datetime', 'errno', 'exceptions', 'gc', 'imageop', 'imp', 'itertools', 'marshal', 'math', 'md5', 'mmap', 'msvcrt', 'nt', 'operator', 'parser', 'regex', 'rgbimg', 'sha', 'signal', 'strop', 'struct', 'sys', 'thread', 'time', 'xxsubtype', 'zipimport')
1. Using moduleSearchDirs: python\screens\
2. Using moduleSearchDirs: python\
3. Using moduleSearchDirs: python\entrypoints\
4. Using moduleSearchDirs: python\pywb\
5. Using moduleSearchDirs: python\pyhelper\
6. Using moduleSearchDirs: python\pitboss\
7. Using moduleSearchDirs: python\pyunit\
8. Using moduleSearchDirs: python\_debugtools\
9. Using moduleSearchDirs:
EntryPoint module:cvgameinterface
EntryPoint module:cvmapscriptinterface
EntryPoint module:cvunitcontrolinterface
EntryPoint module:cvdiplomacyinterface
EntryPoint module:cvoptionsscreencallbackinterface
EntryPoint module:cvscreensinterface
EntryPoint module:cvwbinterface
EntryPoint module:cvdebuginterface
EntryPoint module:cvpopupinterface
EntryPoint module:cvscreenutilsinterface
EntryPoint modulebmain
EntryPoint module:cvappinterface
EntryPoint module:cveventinterface
EntryPoint module:cvtranslator
EntryPoint module:great_plains
EntryPoint module:continents
EntryPoint module:fantasy_realm
EntryPoint module:archipelago
EntryPoint module:inland_sea
EntryPoint module:mirror
EntryPoint module:fractal
EntryPoint moduleasis
EntryPoint moduleangaea
EntryPoint module:ice_age
EntryPoint module:custom_continents
EntryPoint module:shuffle
EntryPoint module:ring
EntryPoint module:team_battleground
EntryPoint module:highlands
EntryPoint module:terra
EntryPoint module:lakes
EntryPoint module:tilted_axis
EntryPoint module:hub
EntryPoint module:balanced
EntryPoint module:maze
EntryPoint module:islands
EntryPoint module:wheel
load_module CvEventInterface
load_module CvUtil
load_module traceback
load_module CvEventManager
load_module CvScreensInterface
load_module CvMainInterface
load_module ScreenInput
load_module CvScreenEnums
load_module time
load_module CvDomesticAdvisor
load_module PyHelpers
load_module CvTechChooser
load_module CvForeignAdvisor
load_module math
load_module CvMilitaryAdvisor
load_module re
load_module CvFinanceAdvisor
load_module CvReligionScreen
load_module CvCivicsScreen
load_module string
load_module CvVictoryScreen
load_module CvOptionsScreen
load_module CvReplayScreen
load_module CvHallOfFameScreen
load_module CvDanQuayle
load_module CvGameUtils
load_module CvUnVictoryScreen
load_module CvDawnOfMan
load_module CvTechSplashScreen
load_module CvTopCivs
load_module random
load_module CvInfoScreen
load_module CvIntroMovieScreen
load_module CvVictoryMovieScreen
load_module CvWonderMovieScreen
load_module CvEraMovieScreen
load_module CvPediaMain
load_module CvPediaScreen
load_module CvScreen
load_module CvPediaTech
load_module CvPediaUnit
load_module CvPediaBuilding
load_module CvPediaPromotion
load_module CvPediaUnitChart
load_module CvPediaBonus
load_module CvPediaTerrain
load_module CvPediaFeature
load_module CvPediaImprovement
load_module CvPediaCivic
load_module CvPediaCivilization
load_module CvPediaLeader
load_module CvPediaSpecialist
load_module CvPediaHistory
load_module CvPediaProject
load_module CvPediaReligion
load_module CvWorldBuilderScreen
load_module Popup
load_module CvWorldBuilderDiplomacyScreen
load_module CvDebugTools
load_module CvDebugInfoScreen
load_module CvMapGeneratorUtil
load_module CvGFCScreen
load_module CvPopupInterface
load_module CvScreenUtilsInterface
load_module CvScreenUtils
load_module CvWBPopups
load_module CvCameraControls
load_module CvAdvisorUtils
PY:OnInit
load_module CvAppInterface
load_module CvTranslator
load_module Archipelago
load_module Balanced
load_module Continents
load_module Custom_Continents
load_module Fantasy_Realm
load_module Fractal
load_module Great_Plains
load_module Highlands
load_module Hub
load_module Ice_Age
load_module Inland_Sea
load_module Islands
load_module Lakes
load_module Maze
load_module Mirror
load_module Oasis
load_module Pangaea
load_module Ring
load_module Shuffle
load_module Team_Battleground
load_module Terra
load_module Tilted_Axis
load_module Wheel
PYlayer 0's alive status set to: 1
PYlayer 1's alive status set to: 1
PYlayer 2's alive status set to: 1
PYlayer 3's alive status set to: 1
PYlayer 4's alive status set to: 1
PYlayer 5's alive status set to: 1
PYlayer 6's alive status set to: 1
PYlayer 18's alive status set to: 1
99 SCREEN TURNED ON
SCREEN OFF
load_module encodings.latin_1
8500 - gold
8501 - research
8502 - culture
8483 - food
8484 - production
8485 - commerce
8525 - txt_key_religion_the_force
8526 - txt_key_religion_the_force
8527 - txt_key_religion_nuetral
8528 - txt_key_religion_nuetral
8529 - txt_key_religion_light
8530 - txt_key_religion_light
8531 - txt_key_religion_lightn
8532 - txt_key_religion_lightn
8533 - txt_key_religion_dark
8534 - txt_key_religion_dark
3 SCREEN TURNED ON
load_module CvGameInterface
99 SCREEN TURNED ON
load_module CvWBInterface
load_module CvWBDesc
load_module array
PY:saveDesc:C:\Documents and Settings\Shqype\My Documents\My Games\Sid Meier's Civilization 4\Saves\WorldBuilder\WBQuickSave, curDir:C:\Program Files\Firaxis Games\Sid Meier's Civilization 4
WBSave done
PY:OnPreSave
load_module pickle
2 SCREEN TURNED ON
SCREEN OFF
onMouseEvent
1
onMouseEvent
1
onMouseEvent
1
onMouseEvent
1
onMouseEvent
1
onMouseEvent
1
onMouseEvent
1
onMouseEvent
1
onMouseEvent
1
PY:City Built Event: VONG GALAXY
Do you have any other thoughts as to what might be causing the CTD whenever I build a city (and OK its name)?
I get the NONE errors too, as far as I can tell they arent a problem.
playercolor01.tga and playercolor02.tga are in the .pak. Though they are lowercase as I typed them, not uppercase as you did. My log files dont give me any errors about playercolor.
I would guess that your CTD is being caused by a problem trying to plot the city (ie: an issue in CIV4CityLSystem.xml). That is just a guess but you may want to try switching back to the origional version of that file (if you have changed it) to see if your crash goes away.