XX Century Mod

Sharpe111 said:
(1) If Russia and Canada and China are going to have more cities, then the terrain in central asia and in the canadian prairies should be less fertile.
I agree with you on the Fact that if Canada is bigger than he should decrease the prairies title...
Andy another IMPORTANT THINGS About the ressources in Canada...
Alberta have lot of oil ressources...
Quebec have URANIUM this is an important discovery cause the Uranium value is 5000$ US/g
Saskatoon have URANIUM too but at the moment there is not much left because of the USA-CANADA-UK Nuclear research.

Canada should get 2 Locked alliance... First with UK and second with the USA, don't ask me why, you all know Canada is stil under the Common Wealth (we have the face of the Elizabeth II Queen on our 20 Dollars) and the USA have always been our Closest allied since many decade. We are still friend and Canada still fight with the UStropps in Afghanistan since 2001.
also, USA, UK should be allied too from the Start, even with the Independance War, UK and USA have always been friends and i don't think it could change with time.

My opinion ;)
 
AndyTerry said:
Not quite sure about alliances... I think, the mod can be a stage for building alternative history :)
Ya true. alternative History is what i am looking for most of the time... like Canada declar war on Bush the Terrorist :lol: that's my kind of alternative... He's lucky i am not the Prime Minister of Canada :mad:
 
I cant find the map i load map and without map or without either of them and and it still does not appear:confused:
 
Wei-Yan said:
I cant find the map i load map and without map or without either of them and and it still does not appear:confused:
There is XX-Full.CIV4WorldBuilderSave file in archive. Place it to [Civ4 folder]\Public Maps
 
Some plans for XX Century 3:
9 new civs: Australia, Iraq, both Koreas, Ukraine...
15 new leaders: a leader for each new civ, Schroeder, Pompidou, Meiji...
New civics: state ideology, hired labour...
New units: a UU for each new civ, a rocket, an improved atomic bomb...
New building: Stadium
New wonders: Selicon Valley, Maracana Stadium...
New scenarios (maybe)
Python scripted events (maybe): Olympic Games, earthquakes...

Will be released... Not very soon :)
 
This is a fantastic mod and the included map is equally great but my system can't handle huge maps. :cry: Anyone planning on making a standard?
 
AndyTerry
*Would there be any way to somehow synth the mod files so we don't have two seperate mods? This isn't a huge issue, but it would cut the file in half and make a much more streamlined approach.
*Your fix for the pink leaders and dot units worked great. It plays perfect. My only other big problem is not being able to see the whole planet from the start.
 
Hi there is a way to reveal the map from beggining.
Open the WBS with notepad
You should see something like this
ContactWithTeam=16
ContactWithTeam=17
RevealMap=0
at the end of each team definitions change the reveal map number to 1
if u want each civ to have contact with one another u should create
contactwithteam=0 to 17 if you have 18 civs
Great job BTW
i would love to give this mod+map serious time with comrade stalin
its so cool to have all those modern leaders and the the XX UU
why are there russian engineers all over the map?
 
Would there be any way to somehow synth the mod files so we don't have two seperate mods? This isn't a huge issue, but it would cut the file in half and make a much more streamlined approach.
not in half, it'll only cut 2 mb. But I think about it. The differ in two mods is so small... I'd like to create an installator program that will copy same files into both directories itself.
why are there russian engineers all over the map?
It's a bug, if you mean workers
 
Sorry, I'm pretty inept when it comes to computers. Where do I find the World Builder Save for the map?
 
jayhawk97 said:
Der_Mister
When you said "colono", did you do that on purpose?
If not, I'm guessing you were trying to say the singular of colonies, which is colony.
Sorry for being nitpicky... I just wanted to point that out.


With the name "colono" i wanted to mean the unit you get when you want to found a new city. My game is in spanish and the name is colono, don't know the name of that unit in english, yet... XD
 
Der_Meister said:
With the name "colono" i wanted to mean the unit you get when you want to found a new city. My game is in spanish and the name is colono, don't know the name of that unit in english, yet... XD
The word is colony, as said by jayhawk.

Back to..TEH TOPIC!1
 
My english teacher wouldn't figure out the amount of english i'm learning playing Civ4 XD
 
Back
Top Bottom